Counter-Strike 2

Counter-Strike 2

FAST AIM/REFLEX TRAINING MAP (SP vs Bot Map) / aimtraindriving V3.1 [OLD VERSION]
Di9Atlantis 21 Nov, 2019 @ 5:23am
All bots are just dying
Start of the game and all bots just dying and i cant play
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Showing 1-11 of 11 comments
fabz 21 Nov, 2019 @ 6:50am 
+
KEVIN!!! 21 Nov, 2019 @ 8:50am 
+
bredly 21 Nov, 2019 @ 9:11am 
Originally posted by Haeuzzzer:
Start of the game and all bots just dying and i cant play
I get one bot that comits suicide and then round ends bots aren't respawning. maybe something to do with the new operation.
Di9Atlantis 21 Nov, 2019 @ 11:13pm 
Originally posted by bredly:
Originally posted by Haeuzzzer:
Start of the game and all bots just dying and i cant play
I get one bot that comits suicide and then round ends bots aren't respawning. maybe something to do with the new operation.
yeah mb
Mihovil 23 Nov, 2019 @ 12:41pm 
yeah, same issue with me n my friends too.. sucks so bad bcs this is my favourite warmup map:(((((((((((
cr0coDiL  [developer] 28 Nov, 2019 @ 11:55am 
When you start map, copy this to console: mp_respawn_on_death_ct 1; mp_respawn_on_death_t 1; mp_ignore_round_win_conditions 1; mp_respawnwavetime_t 0; mp_t_default_secondary ""
-.....................,,-~*~,,
......................./:.:.:.:.:.|
......................|;.;.;.;.;./
......................|.;.;.;.;.|
............._,,,,,_.).;.;.;.;.|
.........,,-":.:.:.:."~-,;.;.;.|
........(_,,,,---,,_:.:.);.;.;..",,
......,-":.:.:.:.:.""-,,/;.;.;.;.;.",
.....(:.__,,,,,,,,,___);.;.;.;.;.;|
...../"":.:.:.:.:.:.:¯""\;.;.;.;.;.,"
....\",__,,,,,,,,,,,__/;;;;;;;;;/\
.....\.::.:.:.:.:.:.:.;.);;;;;;;;;/:\
.......\,,,,,---~~~~;;;;;;;;,"::::\
.........."""~~--,,,,,,,,,,-"::::::::::\
KEVIN!!! 2 Jan, 2020 @ 2:33pm 
fix please, tired of retyping the commands every time
76561199056858999 13 May, 2020 @ 5:35am 
mp_respawn_on_death_ct 1; mp_respawn_on_death_t 1; mp_ignore_round_win_conditions 1; mp_respawnwavetime_t 0; mp_t_default_secondary; mp_death_drop_gun 0
18 Oct, 2020 @ 10:59am 
mp_respawn_on_death_ct 1; mp_respawn_on_death_t 1; mp_ignore_round_win_conditions 1 ; mp_spawnprotectiontime 0; mp_death_drop_gun 0; mp_death_drop_defuser 0; mp_death_drop_grenade 0
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