Counter-Strike 2

Counter-Strike 2

TC Kelp Dome
TheJanzap 15 May, 2016 @ 9:44am
A few suggestions!
First off, amazing work, especially that you got Tower Commando completly working in CS:GO! :steamhappy:

But playing the map for a few rounds I've noticed a few things that could be improved:
  • If you're playing in custom mode, it should automaticly execute the following commands to mimick Splatoon more closely/increase the mapflow:

    mp_respawn_on_death_ct 1 mp_respawn_on_death_t 1
    Players respawn after they die.

    mp_buytime 9999
    Players can buy weapons at all times at the spawn. (*)

    cash_player_respawn_amount 750
    Players spawn with $1500 everytime they die.

    sv_infinite_ammo 2
    Sadly, you aren't a Squidkid in this game, and therefore cannot swim through colourful ink to refill your ammo. That's where this command kicks in - you can never run out of ammo (like in CSGO Deathmatch)

    (*) Differs from Splatoon, but I still think it should be added - Running around w/ a pistol trying to retrive your old weapon after you die isn't that fun! (in my opinion)


  • Add a ladder to the ramps near the tree for concistency reasons.
    (Or could it be abused for easy spawncamping?)

I may add more things after playing some more games.
I'd love to see these things in a newer version of the map!
(and sorry for my grammatical errors ^^)
Last edited by TheJanzap; 18 May, 2016 @ 6:13am
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TheJanzap 17 May, 2016 @ 10:12am 
Replaced 3rd command with a better one.
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