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+On UberCharge, healing target and medic gain 30% damage resistance from all ranged sources and melee immunity.
-Recieve no knockback while airborn.
regular uber charge is invulnerable to backstab, so why shouldn't this one be?
Heal Speed +15%
Move Speed -20%
yeah, but that's going to make the medigun really situational. Crits are usually pretty rare, so this would only be useful to combat a kritzkrieg.
-25% heal rate by default
Positives:
Increases heal rate the more the target is hurt, up to 50% faster on very wounded targets.
Ubercharge makes the target and Medic reflect all damage done to them, although they still take half damage.
+50% faster heal rate on ally below 70% Health
+10% Movement Speed
Negatives:
-25% Ubercharge Rate
Ubercharge:
Does an area of effect heal of the normal heal rate to a maximum of six allies.
-25% ubercharge rate? You're crazy, nobody would use it, ever.
Also, the ubercharge needs to be focused around charging into tough areas, or it will be essentially useless.