Team Fortress 2

Team Fortress 2

Maniac's Maschinenpistole
3Gud5U 17 Aug, 2015 @ 5:10am
Stats
I think the stats should be +50% more clip ammo (becouse of the big clip) -10% damage penalty
and -5% firing speed +20% reduced needle arc
Last edited by 3Gud5U; 18 Aug, 2015 @ 5:10am
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Showing 1-15 of 20 comments
hamsum_wobot 17 Aug, 2015 @ 5:29am 
yeah that's not unbalanced or anything.

here, let me help:

+20% reduced needle arc
+10% projectile speed
As Ubercharge increases, this weapons fire rate increases by 5% per 10% of Uber meter.
-25% firing speed
-10% damage penatly
Kgamer 17 Aug, 2015 @ 2:11pm 
hay handsome_robot I like your basic idea, but I hope this wepon would sopport battle medic so this is my idea.

+15% more accurate and +40% reduced needle arc. (similer to the crusaders crossbow)
+10% projectile speed
-25% clip size (this would be 30 instend of 40) or -15% reloading speed
-10% firing speed
No random crits

And maby (insted of fire rate, damage increases by 5% per 10% of Uber meter.)

I would like similer stats like that!
Last edited by Kgamer; 18 Aug, 2015 @ 4:09pm
3Gud5U 18 Aug, 2015 @ 5:15am 
kgamer since its based on the mp40 it should fire slower couse the mp40 fired slower
and since the drummag it should have more ammo
Kgamer 18 Aug, 2015 @ 1:20pm 
that is why i said
-10% firing speed
and i said "Or -15% reloading speed" insted of the "-25% clip size"
Reznor (Banned) 18 Aug, 2015 @ 1:29pm 
I hope it just ends up being a reskin of stock
Verarrh 18 Aug, 2015 @ 2:08pm 
Alright, here's what might make it different from the rest of the rapid fire primaries for the Medic...
+15 Clip size
-20 Reload speed
+10 Shot spread (Accuracy, this is the usual second minus included in most weapons.)
Needles can heal friendly targets with +2 HP per hit (+)
No random crits (-)

Let me know what you think! :headcrab:
Kgamer 18 Aug, 2015 @ 4:07pm 
you can allredy heal teamates withe the crusaters crossbow.

I at least want this to have a reduced needle arc so it could be has strater arc. (similer to the crossbow)
Last edited by Kgamer; 18 Aug, 2015 @ 4:07pm
3Gud5U 19 Aug, 2015 @ 2:21am 
i agree k gamer i think it should'nt be able to heal team mates but it should have a reduced needle arc
Kgamer 19 Aug, 2015 @ 6:02pm 
agreed
Starkie 19 Aug, 2015 @ 6:10pm 
i think it should be able to heal but only 1 or 2 hp at the most.... and a damage penalty then leave it at that... just my opinion though
Last edited by Starkie; 19 Aug, 2015 @ 6:11pm
Kgamer 19 Aug, 2015 @ 6:15pm 
ya, this is all opinion

I just hope that most of us might agree on somthing
Ultimite 19 Aug, 2015 @ 6:16pm 
i was thinking along the lines of this:

+50% ammo capacity
+5% firing speed
+20% projectile speed
-10% damage
-10%reload speed

has less of an arc
-1 hp regen (your only regaining 2 hp per second now)

i guess screw around with the stats untill we get an agreement
Starkie 19 Aug, 2015 @ 6:27pm 
I really do think it would be nice to get a syringe gun that healed even one hp on hit no matter how many downsides... it just sounds fun to play with.
Last edited by Starkie; 19 Aug, 2015 @ 6:27pm
Kgamer 13 Nov, 2015 @ 4:54pm 
The resin why i wan't to have a reduced needle arc becase it's relly hard to hit moving targets with any of the other guns.
Number 2 16 Nov, 2015 @ 10:04pm 
Originally posted by TrollDoctor:
I hope it just ends up being a reskin of stock
I hate reskins.
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