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Make sure you don't have any AI mods running, The Zombies and demons never work properly with them and finally the one problem that irritates me. They have serious issues with deep drops into the terrain like trenches or canyons. Also objects that you place on the map.
This Also may help I just don't know how to make it take effects on a Zombie spawn module.
Thoreaufare posted a way of making the squad leader more active and making the rest move.
Original Discussion post
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/501966277/1734342793781632134/?ctp=2#c1640919103677959944
[] spawn {
while {true} do {
_lastZombiePos = getPos (leader zAmbientGroup);
sleep 10;
if ((_lastZombiePos distance2D (getPos (leader zAmbientGroup))) < 1) then {
doStop (leader zAmbientGroup);
};
}
}
If anyone else can provide more on how to fix them, please let us know. Cause Sadly SST uses them and the vulture standing really breaks the atmosphere of the missions.
Thanks bro!!