Starpoint Gemini 2

Starpoint Gemini 2

Lair360Mod
 This topic has been pinned, so it's probably important
Lair360  [developer] 18 Aug, 2015 @ 9:44am
Change Logs (18 NOV 2015)
[NOTICE]
Updates for this MOD is on-hold. I am currently waiting for "SPG: TITAN".

IMPORTANT!
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1.] Copy "SOA+TITAN_MOD.rar" file.
2.] Create a new folder: "Lair360ModX" and paste "SOA+TITAN_MOD.rar" into that folder.
3.] Extract "SOA+TITAN_MOD.rar" file.
3.] Drag "Lair360ModX.sgs" outside of "Lair360ModX" folder.
4.] Start SPG2: TITAN / SOA and ENJOY!

Thank you for your support!

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Change Logs, Version: 0.0051
Date: 18 November. 2015
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- Fixed "Heroes" database from CTD.
>> SPG2: TITAN can't handle anymore "Heroes" and tends to overload the game. So I have to remove one of my costum made heroes: XavierMorse, Lv90.

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Change Logs, Version: 0.005
Date: 17 November. 2015
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- Lair360 MOD now supports SPG2: TITAN DLCs

- Updates for current “Heroes”:
>> Xavier_Morse is now Lv90, Echelon_MKII (Carrier).
>> Yasmin_Pollack is now Lv100, Apocalypto_Origin (TITAN).

- Updates for Apocalypto_Origin:
>> Purchase price is now $600,500,000 instead of $330,250,000.
>> Moved from Kepler Station to Tesla Station.

- Tesla Station (Sector: 155)
>> Minor compatibility fix for TITAN DLCs.
>> Texture Updates.

- Veles, Thor, Sentinel TITANS are added to "Tesla Station" shipyard.

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Change Logs, Version: 0.0041
Date: 14 September. 2015
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Officers Modification
Sector: 155 / Tesla_HQ Station.

- Dessie_Lena (Engineer), Price: $2625:
Skill #1: Chance to shoot through Shields = 8%
Skill #2: Ship system repair speed = 14%
Skill #3: Power recharge rate = 8%

- Steffanie_Stem (Engineer), Price: $3500.
Skill #1: Power = 18%
Skill #2: Projectile resistance = 8%
Skill #3: Shield recharge = 45%
Skill #4: Shield strength = 5%

- Jeanette_Hawkin (Engineer), Price: $6500.
Skill #1: Transporter capacity = 25%
Skill #2: Chance to recharge weapon batteries = 6%
Skill #3: Shield strength = 10%
Skill #4: Battery power recharge = 7%

- Lourie_Estridge (Navigation), Price: $5000.
Skill #1: Evasion = 10%
Skill #2: Acceleration = 12%
Skill #3: Speed = 12%
Skill #4: Maneuverability = 12%


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Change Logs, Version: 0.004
Date: 6 September. 2015
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- Fixed “Eridan (Freightliner)” turret's firing arc from firing through the ship.
- Updated version of “Eridan_MKII (Freightliner)” is now available for SALE at Tesla_HQ (Sector 155).
- Infused Core (Sector: 155) buying prices reduced from $1800 to $1500.
- Crystal Matrix (Sector: 155) buying prices reduced from $2310 to $2010.
- Combat Mechs (Sector: 155) buying prices reduced from $6000 to $5000.


Change Logs, Version: 0.004
Date: 30 Aug. 2015
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- Added “Tesla_HQ”, sector: 155 (Baeldor Republic).
- Re-textured “Tesla_HQ” station to match sector 155 environments.
- Replaced old licence with SupraTravel_Charter for “Tesla_HQ”.
- Re-balance / adding / removing commodities, weapons, equipments for sale. (NOTES: this part are not finish yet!)
- Add a few high levels ships to guard “Tesla_HQ” station and sector 155 borders.
- Minor bug fix.


Change Logs, Version: 0.0039
Date: 24 Aug. 2015
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- Fixed potential game crash / freeze that could happen while travelling between Kyoto Stations & AI Robotics HQ.
- Fixed potential freezing issues for Heroes: Xavier Morse and Yasmin Pollack. The cause of freezing / crashing are found here: ...\Mods\Lair360Mod\Spg2\Texts.


Change Logs, Version: 0.0038
Date: 24 Aug. 2015
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- Added two “Heroes” into SPG World.
>> Xavier_Morse, Lv80, Echelon_MKII (Carrier).
>> Yasmin_Pollack, Lv80, Apocalypto_Origin (Super Carrier).

- Added 2 NEW Commercial banners. Please check them out at the stations!
- Minor bug fix for Echelon_MKII (Carrier).


Change Logs, Version: 0.0032
Date: 20 Aug. 2015
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- Fixed "New Game" freezing issue.
- Raised "New Game, Freeroam" starting "Credits" from $15,000 to $20,000.

Change Logs, Version: 0.003
Date: 20 Aug. 2015
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- Adjust trooper capacity from 75 to 200 for “Waterloo Battlestation (Sector 174)”.
- Waterloo Battlestation shipyard (Sector 174) now stock “Praetorian (Dreadnought)” vessel.

- Removed the almighty “Leviathan” project. This ship is completely bugged beyond playable! LOL
LGM, Make this ship playable!

Video of “Leviathon”: https://www.youtube.com/watch?v=yhA3qpgEqqU

- Prices for Poseidon_MKII (TriaCorp HQ) is now rebalanced to $11,533,000.
- Prices for Apocalypto_Origin (Kepler Station) is now rebalanced to $330,250,000 instead of $130,250,000.
- Sale’s Manager: “Got a problem with that? Start pulling your fingers and earn it!”
- Client: “…$330,250,000?”


Change Logs, Version: 0.002
Date: 20 Aug. 2015
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- Commodities ID 35: Crops converted to Wheat. The original in-game icon looks too similar to Wheat.
- Commodities “base price” altered. Seriously, as an example from real life mining, Gold, Copper or Silver should be considered valuable!


Change Logs, Version: 0.001
Date: 18 Aug. 2015
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- Added 4 extra ships: Echelon_MKII (Carrier), Apocalypto_Origin (SUPER Carrier), Tzar_MKII (Cloaking Carrier), Poseidon_MKII (Battleship, 2 Hanger Carrier).
- Added 2 enemy ships to “Maniwaki Station (Sector 106): Eldorado_MKII, Inciter_MKII.
- Viral Torpedo pricing reduced and strength modified from 5% to 12%. *Cough* Better Incentive!
- Stations now support 200 troops. This is useful for battleships and carriers that supports more than 150 troopers.
Last edited by Lair360; 17 Nov, 2015 @ 8:50pm
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Showing 1-12 of 12 comments
Zenoslaf 19 Aug, 2015 @ 3:56pm 
Apocalypto FTW! :) - by the way, where can I find it? ;)
And it seems your Viral Torpedoes will cause zombie apocalypse now. :D
Last edited by Zenoslaf; 19 Aug, 2015 @ 4:14pm
Lair360  [developer] 20 Aug, 2015 @ 7:16am 
Originally posted by Zeno - Gemini Warlord:
Apocalypto FTW! :) - by the way, where can I find it? ;)
And it seems your Viral Torpedoes will cause zombie apocalypse now. :D

But it makes the game more fun and realistic! In real life combat (World War 2), they use chemical gas as weapons to blind / burn other soldiers alive! Just a single barrel could kill hundreds or thouands of troops. That must have been 20% lethal strenght per barrel. :/

P.S. Location is now revealed on my change logs. Thanks for trying out my mod! :)

Last edited by Lair360; 21 Aug, 2015 @ 8:21am
Lair360  [developer] 21 Aug, 2015 @ 8:27am 
Originally posted by AKEVA:
Note: You need to start a new game.

I am using a lv80 save for modding (completely separate from the normal non-mod). Not only that, I need to use my lv80 profile to test drive all MKII ships.
Last edited by Lair360; 21 Aug, 2015 @ 8:27am
Lair360  [developer] 21 Aug, 2015 @ 10:00am 
Originally posted by AKEVA:
At sppaceports you cannot scroll down the ship list. its a small gltch.

Can you take a snapshot on your map? That way, its faster.

P.S. I will fix the new game part.
Last edited by Lair360; 21 Aug, 2015 @ 10:06am
Lair360  [developer] 21 Aug, 2015 @ 11:51am 
Originally posted by AKEVA:
At sppaceports you cannot scroll down the ship list. its a small gltch.

I made a test on 10 different stations and there aren't any problems with the shipyard scroll-bar. Also to be sure, I did a test with 10 ships for sale and it's scrolling okay. No problem detected!

By any chance, are you using more than one mod?

Last edited by Lair360; 21 Aug, 2015 @ 12:26pm
Lair360  [developer] 22 Aug, 2015 @ 12:49am 
Originally posted by AKEVA:
Only the money mod, and the Luck Mod that increases blueprint drop rate. Blazar is unequipping itself at stations when I swich ships. just a heads up. I am running this mod through a campain so I will post anything else I find. thanks for this great mod!

*Cringe* LGM Developers stated before that mods are not suppose to be for campaign. It's only for free roam. :/

-AKEVA-BANSHEE- 23 Aug, 2015 @ 9:13pm 
Yeah I disabled all other mods. The problem is fixed.Are you considering making alternate version of the Tyrant batllecruser? Or Helios Dreadnought?

Last edited by -AKEVA-BANSHEE-; 23 Aug, 2015 @ 9:18pm
Lair360  [developer] 23 Aug, 2015 @ 9:14pm 
YAY! :3
-AKEVA-BANSHEE- 23 Aug, 2015 @ 9:22pm 
Question Does the apocalypto carry more than 3 fighters? If not is that even possible?

Last edited by -AKEVA-BANSHEE-; 23 Aug, 2015 @ 9:22pm
Lair360  [developer] 23 Aug, 2015 @ 9:27pm 
Originally posted by AKEVA:
Question Does the apocalypto carry more than 3 fighters? If not is that even possible?

Only 3. The codings are hard-coded. You can't add more than three... :/
-AKEVA-BANSHEE- 23 Aug, 2015 @ 9:28pm 
Originally posted by Lair360:
Originally posted by AKEVA:
Question Does the apocalypto carry more than 3 fighters? If not is that even possible?

Only 3. The codings are hard-coded. You can't add more than three... :/

I thought that might be. I'm not a modder but, I think that way.
Lair360  [developer] 17 Nov, 2015 @ 8:30am 
NOW Compatible with TITAN DLC!!!
Last edited by Lair360; 17 Nov, 2015 @ 8:30am
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