ARK: Survival Evolved
Valhalla Redux
 Αυτό το θέμα έχει επισημανθεί, οπότε πιθανώς είναι σημαντικό
Server/general support.
This is WIP


Host Havoc
-Website Link-[hosthavoc.com]

-Go to your control panel.
-Click on Mod Manager.
-Install ArkRemote.
-Once complete, go back to main page and click on Start ArkRemote.
-Download Ark Server Launcher and create a new remote profile with the information displayed in your control panel.
-Connect, then go to Mods and search for Valhalla.
-Download and activate Valhalla.
-Back to your control panel, click on Command Line Manager.
-Make sure to check the box to the right of anything you change.
-Enter -MapModId=504122600 in the map box.
-Start server.
-If it does not start try Valhalla?GameModIds=504122600 in map box.

GTX Gaming
-Fresh install of server.
-Use Ark Server Launcher to download and activate mod on server.
-Check custom map box
-Enter Valhalla as map
-Check Custom Command Line
-Verify command line is what you want.
-Start server.

Survival Servers
Tutorial inbound

Game Servers
Tutorial inbound

BlueFang
The way we load mods/maps is done via command line. As we don’t give direct access to the command line, requests would be made for changes via our support (Ticket, Live Support, Teamspeak). Most mods can be loaded via the ini file, so this isn’t generally an issue for our customers. Maps however are command line only, so the command line change must be requested and would be set on our end. For your map, this would need to be added to the command line to load it:
-MapModID=504122600
Once that’s set, the map’s files would need to be uploaded to the server’s /ShooterGame/Content/Mods folder using the FTP access (Recommended to use FileZilla or WinSCP to upload them)
Τελευταία επεξεργασία από Excited Kangaroo; 5 Δεκ 2015, 19:14
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Εμφάνιση 1-15 από 468 σχόλια
Since 206.0 I have been getting -

Using binned.
4.5.1-0+UE4 7038 3077 402 4
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 346110
Server stopping...
state:stopping
CtrlCHandler: Signal=15
LowLevelFatalError [File:C:\Wildcard\ArkSVN\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 51]
Ran out of memory allocating 18446744041712128000 bytes with alignment 0
Signal 11 caught.
EngineCrashHandler: Signal=11
Ill let you knwo when the dev kit is updated. That might be causing your issue.
Dev kit is updated to 206, ill make some changes and update. Let me know if anything changes.
Everything works perfectly if i use the map in singleplayer mode.

However, i also use the map on a Linux dedicated server and the grass textures disappeared.
We only see a checkered pattern.

I can provide the pass for this server if needed.(or a screenshot)

Thx
Τελευταία επεξεργασία από Yann de la Pampa; 6 Σεπ 2015, 12:48
Screenshot here : {Ο ΣΥΝΔΕΣΜΟΣ ΑΦΑΙΡΕΘΗΚΕ}
Woah
strange issue
Im working on porting everything over to 206, hopefully that will resolve issues
Making a bed at the south most island doesn't show up when you are in the respawn screen, I am assuming it's because the ingame map doesn't go that far down? Or is it only me (personal sever with a few friends).
Yeah, that's probably why. We will make a new I-game map when we are 100% done with the layout. Probably at 80% right now.
Unfortunately, my problem still occurs with the last update.

I tried a fresh install too but some textures like grass do not wish to be seen
I will setup my own linux server to check it out. Darkcloud also runs a linux server and has issues.
I haven't tested on the new build yet, but let me know what results you get. Also if you need to know my start script I can supply that as well. I download/install/managed everything through ASM remote.
how can i run this map on my server?? and will it then autoupdate?
Party, I would use the ARK server tool.
does that also work on a rented server??
Probably not,
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