ARK: Survival Evolved

ARK: Survival Evolved

Baby Dinos Enhanced v0.13.1 (No Longer Supported)
 This topic has been pinned, so it's probably important
TUT:How to configure hatching lvls.
Since doing custom hatching lvls seem to be confusing for so many(I agree it is and took me an hour to get it figured out), I decided to make this quik tutorial:explaining how to customize your settings....for explaination on how to actually input the numbers and where they can be found, please read Exodus's How Change Baby Dinos Default Values here...
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/507648142/520518688939751478/

Ok so first off you need to know what your difficulty setting is for your game/server. The slider for difficulty is from 0.000001 to 1.0. This is important because the game will use your difficulty as a multiplier. Now 1.0 on the slider is actually difficulty x4, .75 on the slider equals difficulty x3, .50 on the slider equals x2 difficulty and .25 on the slider equals x1 difficulty. If you want accurate dino lvls then I recondmend using 1.0, 0.75, 0.50 or 0.25 as your setting as it makes doing the math much easier.

Now the rest of this is going to assume you have the slider at 1.0 difficulty which equals a x4 multiplier.

Here is a copy of the a dino entry for custom lvls...
BigfootEntryWeight_0=1
BigfootMinLevelRange_0=1
BigfootMaxLevelRange_0=5
BigfootEntryWeight_1=0.5
BigfootMinLevelRange_1=6
BigfootMaxLevelRange_1=12
BigfootEntryWeight_2=0.25
BigfootMinLevelRange_2=13
BigfootMaxLevelRange_2=20
BigfootEntryWeight_3=0.1
BigfootMinLevelRange_3=21
BigfootMaxLevelRange_3=30

Ok first explainations.... There are 4 spawning tiers above labeled 0,1,2 and 3. For each tier there are 3 entries, a weight entry and min/max lvl entries. I will refer to them as tiers 0,1,2,3 so remember that tier 0 is the first tier.

Weight= The chance that a dino will spawn at that tier. an entry of 1 means a normal chance or 100% providing that you have no other entries. An input of 0.5 means that that tier will spawn 50% as much as tier 0. An entry of 0.25 Means that tier will spawn 25% as much as tier 0 and finally an entry of 0.1 means that tier will spawn 10 percent as often as tier 0. This alows you to give more weight(force more spawns) for certain tiers and make other tiers spawn less frequently. Looking at the above default example for biggfoots you can see that tier 0 will spawn the most often and each tier above will spawn aprox half as much as the tier below it.
I recondmend just leaving these values alone, if you want to have no weight you can do it through the min/max lvl entries and just ignore the weight entries,

Min/max lvl entries= the obvious min and mx lvls you want a dino to spawn for that tier MULTIPLIED by your difficulty multiplier. SO, for the above default example with max difficulty (x4 multiplier) the tier 0 bigfoot will spawn in at lvls 4 through 20, a tier 1 will spawn in at 24-48, a tier 2 bigfoot will spawn in at 52-80 and a tier 3 84-120. And of course because of the weight the tier 0's will spawn more often than the other tiers.

So if you wanted to change this to a weighted system that starts at say lvl 40 and ends at lvl 240 your ini for bigfoot might look like this.
BigfootEntryWeight_0=1
BigfootMinLevelRange_0=10
BigfootMaxLevelRange_0=20
BigfootEntryWeight_1=0.5
BigfootMinLevelRange_1=21
BigfootMaxLevelRange_1=40
BigfootEntryWeight_2=0.25
BigfootMinLevelRange_2=41
BigfootMaxLevelRange_2=60
BigfootEntryWeight_3=0.1
BigfootMinLevelRange_3=61
BigfootMaxLevelRange_3=80

This would give you a tier 0 at lvls 40-80 , a tier 1 at lvls 84-160, a tier 2 at lvls 164-240 and tier 3 at lvls 244-320 ....once again providing your difficulty is set to max for a x4 multiplier.

Now conversly if you wanted to ignore the weight system and have an EQUAL chance for all lvls to spawn and you wanted your lvls to be between lvl 4 and lvl 120 then your bigfoot ini would look like this....
BigfootEntryWeight_0=1
BigfootMinLevelRange_0=1
BigfootMaxLevelRange_0=40
BigfootEntryWeight_1=0.5
BigfootMinLevelRange_1=1
BigfootMaxLevelRange_1=40
BigfootEntryWeight_2=0.25
BigfootMinLevelRange_2=1
BigfootMaxLevelRange_2=40
BigfootEntryWeight_3=0.1
BigfootMinLevelRange_3=1
BigfootMaxLevelRange_3=40

This makes every bigfoot spawn between 4 and lvl 120.

Now you can also use the weight system to give weight to mid lvl dinos so say you wanted 160 lvl as a max but you wanted mid lvl dinos to span most often, with highest lvls still being the rarest, your bigfoot ini would lookmlike this.....(once again max difficulty for x4 multiplier)
BigfootEntryWeight_0=1
BigfootMinLevelRange_0=21
BigfootMaxLevelRange_0=30
BigfootEntryWeight_1=0.5
BigfootMinLevelRange_1=11
BigfootMaxLevelRange_1=20
BigfootEntryWeight_2=0.25
BigfootMinLevelRange_2=1
BigfootMaxLevelRange_2=10
BigfootEntryWeight_3=0.1
BigfootMinLevelRange_3=31
BigfootMaxLevelRange_3=40

This would make tier 0(your most common tier) spawn in dinos at lvls 84-120 and being tier 0 they would spawn the most, then tier 1 (second most common) would spawn in at 44-80, tier 2(third most common) would spawn in at lvls 4-40 and tier 3(rarest spawns) would be lvls 124-160.


I don't think I can explain it any more in-depth.


Last edited by AceOfSpades; 9 Sep, 2015 @ 9:06am
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Showing 1-15 of 19 comments
Coo1Banana 9 Sep, 2015 @ 8:43am 
so my diffculty is 2.0 so it will equals x8 right ?
Last edited by Coo1Banana; 9 Sep, 2015 @ 9:02am
Exodus  [developer] 9 Sep, 2015 @ 9:01am 
Thanks for writing this @AceOfSpades!
AceOfSpades 9 Sep, 2015 @ 9:08am 
Originally posted by coolbanana:
so my diffculty is 2.0 so it will equals x8 right ?

There is no 2.0... Is this single player? I have not looked at single player slider maybe it is different than server manager slider...I will look right now. But I am assuming your at 2.0 so your multiplier should be just x2
AceOfSpades 9 Sep, 2015 @ 9:10am 
Originally posted by coolbanana:
so my diffculty is 2.0 so it will equals x8 right ?

Ok yea sp is same slider 0.1 to 1.0....so how are your getting 2.0?....the game does not recognize that so I need more info from you in order to answer correctly.
Last edited by AceOfSpades; 9 Sep, 2015 @ 9:11am
AceOfSpades 9 Sep, 2015 @ 9:11am 
Originally posted by Exodus:
Thanks for writing this @AceOfSpades!

No problem.
Coo1Banana 9 Sep, 2015 @ 9:32am 
i

Originally posted by AceOfSpades:
Originally posted by coolbanana:
so my diffculty is 2.0 so it will equals x8 right ?

Ok yea sp is same slider 0.1 to 1.0....so how are your getting 2.0?....the game does not recognize that so I need more info from you in order to answer correctly.

it is x2 so what max lvl for dino in x3 or x4
AceOfSpades 9 Sep, 2015 @ 10:03am 
Originally posted by coolbanana:
i

Originally posted by AceOfSpades:

Ok yea sp is same slider 0.1 to 1.0....so how are your getting 2.0?....the game does not recognize that so I need more info from you in order to answer correctly.

it is x2 so what max lvl for dino in x3 or x4

I don't understand, sorry. In singleplayer or multiplayer the difficulty can be set from 0.1 to 1.0, what is yours set at, 0.5?
Last edited by AceOfSpades; 9 Sep, 2015 @ 10:04am
AceOfSpades 9 Sep, 2015 @ 12:16pm 
@coolbanana are you using the mod called "difficulty 8"? First you need to make sure that mod is closer to the top of your mod list than baby dino mod. Your ini for a single dino would look like ....
BigfootEntryWeight_0=1
BigfootMinLevelRange_0=1
BigfootMaxLevelRange_0=30
BigfootEntryWeight_1=0.5
BigfootMinLevelRange_1=1
BigfootMaxLevelRange_1=30
BigfootEntryWeight_2=0.25
BigfootMinLevelRange_2=1
BigfootMaxLevelRange_2=30
BigfootEntryWeight_3=0.1
BigfootMinLevelRange_3=1
BigfootMaxLevelRange_3=30
This makes spawned dino at lvl 8 through 240.
Last edited by AceOfSpades; 9 Sep, 2015 @ 12:17pm
Coo1Banana 9 Sep, 2015 @ 12:38pm 
i set diffculty offset to 2 when i tried x2 it was low so i set to 4x it worked great so offset 2 mean x4
Pure 9 Sep, 2015 @ 3:53pm 
Thanks guys, now no more level 706 Raptors ;)
AceOfSpades 9 Sep, 2015 @ 4:05pm 
Originally posted by RWG Pureevil6969:
Thanks guys, now no more level 706 Raptors ;)

NP
Vespy 10 Sep, 2015 @ 1:22am 
Hey guys,

I can't seem to get my config to override the default values. Here's my config file: http://pastebin.com/HLBuBvRf

The goal is to have all babies spawn between level 100 and 136. DifficultyOffset is 1.0 so I set the levels to 25 to 34 throughout...

while testing, the growth time changes do work (babies grow up in 10 seconds), but the dodos I tested with spawn from levels 4 to 30 mostly, but there's a few high levels as well, just like you would expect from the default config.

Is there a typo maybe? Could one of you who got it to work post your config file?

Thanks!
Vespy 10 Sep, 2015 @ 5:37am 
Originally posted by Vespy:
Hey guys,

I can't seem to get my config to override the default values. Here's my config file: http://pastebin.com/HLBuBvRf

The goal is to have all babies spawn between level 100 and 136. DifficultyOffset is 1.0 so I set the levels to 25 to 34 throughout...

while testing, the growth time changes do work (babies grow up in 10 seconds), but the dodos I tested with spawn from levels 4 to 30 mostly, but there's a few high levels as well, just like you would expect from the default config.

Is there a typo maybe? Could one of you who got it to work post your config file?

Thanks!

figured it out...

it's [BabyDinosLevels] not [BabyDinosLevel]

I fail...
AceOfSpades 10 Sep, 2015 @ 7:17am 
Originally posted by Vespy:
Originally posted by Vespy:
Hey guys,

I can't seem to get my config to override the default values. Here's my config file: http://pastebin.com/HLBuBvRf

The goal is to have all babies spawn between level 100 and 136. DifficultyOffset is 1.0 so I set the levels to 25 to 34 throughout...

while testing, the growth time changes do work (babies grow up in 10 seconds), but the dodos I tested with spawn from levels 4 to 30 mostly, but there's a few high levels as well, just like you would expect from the default config.

Is there a typo maybe? Could one of you who got it to work post your config file?

Thanks!

figured it out...

it's [BabyDinosLevels] not [BabyDinosLevel]

I fail...

Sorry was sleeping lol, glad you got it figured out, you must have missed his announcement right after he came out with that list about the missing "S".
Mondai 10 Sep, 2015 @ 8:36am 
So, the weight isn't a percentage, it's relative likeliness? So basically, with default values, the first tier would show up slightly more than half the time (about 54%), second tier a bit more often than 1/4 (27%), third tier about 13.5%, and fourth tier about 5.4%? I would like to know how the math works, if possible...
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