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Additionally, if possible, I would love to see them grow in size slowly. I think the Dev's said they prefer a "step" system of growth, but it should be possible with UE4 to have them gradually grow from 5% size to 100%, going 1% a minute or so. Maybe it wouldn't work, but I'd love to see that.
I agree with this. Should come tamed and growth should show in their size.
Also, you should make it so you can place the incubator ontop of foundations/ceilings. Finding a flat enough area to enclose a dino gate pen is kind of a pain. And dino's shouldn't be able to destroy the incubator (if you decide not to let them be instant tamed on hatching) because it's made of metal and nothing currently in the game is able to damage metal.
i agree they should be tame when they hatch , we have built a pen and have 4 or 5 baby raptors running around inside .... but i havent been back to try and tame any since they hatched ..
the pen is a fair size but only just big enough for raptors really , maybe could use it for dilo's or other small dinos once the raptors are tamed , but would take a years worth of materials farming to build a big enough enclosure to hatch a couepl fo rex's or spino's inside so they cant run off or eat the rest of our tamed dinos while they grow up ...
i would like to see slower growth for the babies like 1% every 20 minutes or so or maybe 5% per level so they are full size by the time they hit level 20 ? but that would only work if the babies hatch as level 1 .... our raptors hatched at lvl 37 .... lvl 37 male / female baby raptor lol
aside form those things that are really personal preference , this is an excellent mod that will offer a few hours more extra fun for pve players in the very least :)
thanks very much :)
Even better would be they start of tamed and super weak and gain more strength as they mature,
they should mature very slowly so you get a chance to see them grow up, the best thing would be if you had a seperate leveling system for hatched dinos with custom levels, strength and everything, so you would get atleasrt 30 extra levels for all hatached dinos, where you can level up them from the very start but they wont be able defend themself until they are aroudn level 15 and gained 50% of thier size as the size would act as an offset to their default stats so at level 1 they would only have around 2% of thier fully grown stats.
From a narrative stand point it doesnt make much sense. Imprinting is not taming, at least not how these dinos behave. The dinos that are tame can obey commands, and if they are large enough, they have been broken(?) for riding; you can even command them to ignore self defense impulses. That does not happen from birth.
From a mechanical standpoint, it is a pretty broken mechanic. IMO for the sake of game balance it should take at least 2-3 times as long to produce dinos in a base as get them from the wild. I would not be opposed to 12+ hr growth times (real time) with several steps in between infant and fully grown. Either way, the main draw of this mod should be the baby animals, not the breeding mechnic as a means of replacing the taming mechanics. On PVE servers this may not matter much.
I do like the idea of non violent taming and having the dinos be neutral toward people (even as adults). I think it would be cool to allow for the dinolets to be tamed and stay that way as they mature.
Edit: Thinking about it more, it could be shorter and still be balanced if it required micromanagement. For instance, the infant dinolets have small stomachs and need to eat often and require being hand fed. Feeding a dino every few minutes for an hour or so could be sufficent balancing. Growing a dino in a base without even needing to be online and having that dino be tame...
Good luck Excodus!
I dont know that the taming of the baby and keeping it tame is a possibility, but the rest seems doable.