Team Fortress 2

Team Fortress 2

The Hawkeye
Leaf_It 30 Aug, 2015 @ 11:21am
I don't think this works for Sniper.
It wouldn't make sense to replace the huntsman, because it can't shoot anything that long like an arrow. I get the idea of drawing the sling back is similar to the huntsman, but some of the huntsman mechanics wouldn't make sense for a slingshot. For example, the Huntsman's arrows can be lit on fire, but that wouldn't really work well with a slingshot. And the Arrows stick into people, and can pin them into walls. What could a slingshot sling, that would do anything like that, and still make sense to be shot from a sling?

Honestly, this seems like something the Scout, and maybe the Engineer would use to replace their pistol/secondary. That would certainly make more sense to me anyway.
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Showing 1-13 of 13 comments
Butt Fangs Fetish 31 Aug, 2015 @ 5:06am 
> it can't shoot anything that long like an arrow
Well, slingshots can shoot arrows, but they need like whisker biscuit or something like it to hold the arrow. But it's the reason why this specific couldn't shoot them.
I think it could work like a secondary for Sniper. With mechanics of Huntsman, only faster pulling bowstring, faster reload, shooting steel balls with decent damage and no headshots (maybe with worse velocity and arc of flight too, making it useless for long range, but kinda good for close quarters).
Leaf_It 31 Aug, 2015 @ 9:07pm 
A secondary for Sniper could work, but something to think about is medieval mode. They already won't let the sniper use the Jarate, while they let the scout use madmilk. I believe this is because they don't want Any Class to have a full set of active weapon slots to deal damage with. The Cozy Camper, and the Alagator backpack thing are allowed because they are passive stat modifiers. Same thing with the Demoman, He has his sheild, and his melee as active weapons, but gets the boots as passive stat modifiers.
WarriorDan 12 Sep, 2015 @ 3:46pm 
Originally posted by Maud Pine:
> it can't shoot anything that long like an arrow
Well, slingshots can shoot arrows, but they need like whisker biscuit or something like it to hold the arrow. But it's the reason why this specific couldn't shoot them.
I think it could work like a secondary for Sniper. With mechanics of Huntsman, only faster pulling bowstring, faster reload, shooting steel balls with decent damage and no headshots (maybe with worse velocity and arc of flight too, making it useless for long range, but kinda good for close quarters).
It doesn't have to shoot arrows to be a good sniper weapon. Remember people acted a bit negatively when the Huntsman came out initially, and yet now the Huntsman is one of the most beloved sniper weapons to date, if not the most, setting aside the default sniper rifle.

I think this could work as a primary. Not all primary weapons need to be huge hulking things. Look at the shortstop for Scout. It's barely bigger than the average pistol, yet it still counts as a primary.
Leaf_It 12 Sep, 2015 @ 8:09pm 
Originally posted by WarriorDan:
Originally posted by Maud Pine:
> it can't shoot anything that long like an arrow
Well, slingshots can shoot arrows, but they need like whisker biscuit or something like it to hold the arrow. But it's the reason why this specific couldn't shoot them.
I think it could work like a secondary for Sniper. With mechanics of Huntsman, only faster pulling bowstring, faster reload, shooting steel balls with decent damage and no headshots (maybe with worse velocity and arc of flight too, making it useless for long range, but kinda good for close quarters).
It doesn't have to shoot arrows to be a good sniper weapon. Remember people acted a bit negatively when the Huntsman came out initially, and yet now the Huntsman is one of the most beloved sniper weapons to date, if not the most, setting aside the default sniper rifle.

I think this could work as a primary. Not all primary weapons need to be huge hulking things. Look at the shortstop for Scout. It's barely bigger than the average pistol, yet it still counts as a primary.
The biggest thing I would assume Valve is looking for in a new weapon, is something unique and fun to add to a class. The questions that should be asked aren't, does this gun look nice, but does it add anything worth while to the game? A slongshot could add something intereesting to the game, but I don't think it would fit the Sniper class as a primary weapon if it did. I do think it has potential for a secondary for Sniper, or possibly as primary fo another class. (probably Scout)

The shortstop is based on a real life shotgun pistol. It was a pistol used around the 80s that fired multiple magnum rounds at the same time. It makes sense as a primary replacement for the scattergun because although it's the size of a pistol, it's just as powerful as a scattergun. Another reason the reason the Short Stop works as a primary for Scout while being so small, is because the scout uses lightweight (in apperance) weapons. The Stronger the class is (from a physical stand point) the larger and bigger the weapons they would use. We also need to keep in mind the weapons they already have. Why would a Sniper use a sling shot when they have a guns, and powerful bows at their disposal? Sure, you could make the slingshot do damage camparable to the Huntsman, or Sniper Rifle, but would it make sense for a slingshot to do that much damage? The huntsman already doesn't do as much damage as any of the rifles do, probably partly because it wouldn't make sense if it did, it doesn't shoot bullets, it shoots arrows.

So what does a Sling Shot do, that makes sense for a sling shot, adds to gameplay, and makes sense for the class it's being given to?
WarriorDan 12 Sep, 2015 @ 8:31pm 
Originally posted by Leaf_It:
Originally posted by WarriorDan:
It doesn't have to shoot arrows to be a good sniper weapon. Remember people acted a bit negatively when the Huntsman came out initially, and yet now the Huntsman is one of the most beloved sniper weapons to date, if not the most, setting aside the default sniper rifle.

I think this could work as a primary. Not all primary weapons need to be huge hulking things. Look at the shortstop for Scout. It's barely bigger than the average pistol, yet it still counts as a primary.
The biggest thing I would assume Valve is looking for in a new weapon, is something unique and fun to add to a class. The questions that should be asked aren't, does this gun look nice, but does it add anything worth while to the game? A slongshot could add something intereesting to the game, but I don't think it would fit the Sniper class as a primary weapon if it did. I do think it has potential for a secondary for Sniper, or possibly as primary fo another class. (probably Scout)

The shortstop is based on a real life shotgun pistol. It was a pistol used around the 80s that fired multiple magnum rounds at the same time. It makes sense as a primary replacement for the scattergun because although it's the size of a pistol, it's just as powerful as a scattergun. Another reason the reason the Short Stop works as a primary for Scout while being so small, is because the scout uses lightweight (in apperance) weapons. The Stronger the class is (from a physical stand point) the larger and bigger the weapons they would use. We also need to keep in mind the weapons they already have. Why would a Sniper use a sling shot when they have a guns, and powerful bows at their disposal? Sure, you could make the slingshot do damage camparable to the Huntsman, or Sniper Rifle, but would it make sense for a slingshot to do that much damage? The huntsman already doesn't do as much damage as any of the rifles do, probably partly because it wouldn't make sense if it did, it doesn't shoot bullets, it shoots arrows.

So what does a Sling Shot do, that makes sense for a sling shot, adds to gameplay, and makes sense for the class it's being given to?
My point wasn't that it SHOULD be added as a primary for Sniper, I'm just countering what the person before me said about the slingshot being discarded because it doesnt shoot an arrow or other similarly-long projectile. Basically, don't discard it from a possibility as a primary just because you think the Huntsman should be the only non-rifle projectile-firing weapon for Sniper.

Now if it was a matter of which would I prefer it to be, I would love to see this weapon added as a secondary weapon for Sniper only. The scout has enough secondary weapons, and Valve has shown Scout enough favortism already, but the Sniper on the opposite hand does not have many secondary offensive weapons at all.
Leaf_It 12 Sep, 2015 @ 9:00pm 
I didn't intend for all of that to be directred solely at you, but more just in general to anyone who reads this discussion. I actually agree that it could be an interesting secondary for Sniper, though I doubt Valve will do that.
WarriorDan 12 Sep, 2015 @ 9:13pm 
Originally posted by Leaf_It:
I didn't intend for all of that to be directred solely at you, but more just in general to anyone who reads this discussion. I actually agree that it could be an interesting secondary for Sniper, though I doubt Valve will do that.
I think if they make the weapon unique enough, I think it would stand on its own fairly well alongside Sniper's other secondary weapons. I doubt Valve will add this game too, but I really hope they do anyway. As someone who loves using Sniper, I've got to say, he's got too few secondary weapons to choose from.
Moon 13 Nov, 2017 @ 8:51am 
This would definitely be better as a pistol replacement for the Engineer and Scout
WarriorDan 13 Nov, 2017 @ 8:45pm 
Originally posted by TrikkyFingers:
This would definitely be better as a pistol replacement for the Engineer and Scout
Considering neither the Engineer nor the Scout have any direct ties to Australia, and the Sniper does, and also considering that neither the Engineer nor the Scout specialize at medium-to-long range combat, I'd have to entirely disagree.
Leaf_It 14 Nov, 2017 @ 1:04am 
Originally posted by WarriorDan:
...Engineer nor the Scout specialize at medium-to-long range combat...
Do you know how long range a Slingshot in real life is? It's less than the pistols they are already using, I can tell you that.

You could also argue that the Medic also doesn't "specialize at medium-to-long range combat" and yet the Crusader's Crossbow exists...

Honestly, I think a slingshot would fit the Scout's character the most of any class.

Also, what does having ties to Australia have to do with being able to use a Slingshot? It's the thing you envision bratty little street kids using to shoot birds out of trees.
Last edited by Leaf_It; 14 Nov, 2017 @ 1:06am
WarriorDan 14 Nov, 2017 @ 9:04pm 
Originally posted by Leaf_It:
Originally posted by WarriorDan:
...Engineer nor the Scout specialize at medium-to-long range combat...
Do you know how long range a Slingshot in real life is? It's less than the pistols they are already using, I can tell you that.

You could also argue that the Medic also doesn't "specialize at medium-to-long range combat" and yet the Crusader's Crossbow exists...

Honestly, I think a slingshot would fit the Scout's character the most of any class.

Also, what does having ties to Australia have to do with being able to use a Slingshot? It's the thing you envision bratty little street kids using to shoot birds out of trees.

Thematically, given the Medic's medical german background, it wouldn't make much sense to assign a slingshot, which was originally created as a weapon for several cultures, notably Australians, to a german doctor, a texan mechanical engineer, or a boston baseball enthusaist.

As for your argument, yes, US children use slingshots, but they also play with boomerangs, legos, etc, none of which were made in america nor are a part of our culture.

So I'm failing to see your counter-argument why Sniper, an australian hitman who proudly displays his heritage, would not be the right candidate for a traditional australian weapon.
Leaf_It 15 Nov, 2017 @ 12:56am 
Originally posted by WarriorDan:
Thematically, given the Medic's medical german background, it wouldn't make much sense to assign a slingshot, which was originally created as a weapon for several cultures, notably Australians, to a german doctor, a texan mechanical engineer, or a boston baseball enthusaist.
My point here was that other classes that are not long range have been given long range weapons in the past, so saying that Scout/Engineer are not long range classes, is a moot point.

Originally posted by WarriorDan:
As for your argument, yes, US children use slingshots, but they also play with boomerangs, legos, etc, none of which were made in america nor are a part of our culture.
The US has been known to adapt aspects of cultures from around the world. The slingshot is actually a pretty good example of something that has been used by US citizens for so long, that is fairly safe to say that it has become a part of the culture. You even admitted that is was something that a rough housing kid would use. With that in mind, I think it makes a lot of sense for the Scout to use a sling shot. The Scout's character is basically that of a young man who hasn't really grown up yet.

Originally posted by WarriorDan:
So I'm failing to see your counter-argument why Sniper, an australian hitman who proudly displays his heritage, would not be the right candidate for a traditional australian weapon.
Yes it is traditionally an Austraulian weapon, I agree with that. I actually think this would work really well thematically for the sniper. I don't think that it would make sense for them to give it to the Sniper over the Scout though. They could, and I wouldn't complain if they did, but when I think of a slingshot, and who would be most likely to use one, Scout makes more sense to me. The sniper has a Long range Gun, or Bow, and an SMG. A slingshot doesn't really make sense to replace either of these. The scout already has alternate options to his pistol that are slow firing, and shorter range. A sling shot, while decent range wise, isn't going to be as long range as a bow. I would imagine it's projectile would go about as far as the Sandman, or the Cleaver, both of which are on the Scout. Again, they could give it to the Sniper, and would be fine with that, I just think it would make more sense for the scout.

- As a side note, I don't really think it fit's Engineer, and I wrote the comment saying it could be on him over 2 years ago, so I don't remember what I was thinking at the time. I think I was just trying to give options for other classes.
Last edited by Leaf_It; 15 Nov, 2017 @ 12:58am
🌑Trimatix 6 Sep, 2018 @ 4:08pm 
I agree that it would fit much better for scout; even just based on his character. Scout is a cocky little kid who I can picture using something like this.

P.s beautifully designed weapon, congratulations!
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