Space Engineers

Space Engineers

Advanced Welding - detaching and reattaching blocks!
Error when detaching
Whenever I try to detach a block, I get the following error, and the block never detaches.
[21:17:10] ERROR: ProtoBuf.ProtoException: No parameterless constructor found for Digi.Sync.PacketBase at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance (System.Type type) [0x00024] in <b493c6e32b164449884294aeca5bdf78>:0 at (wrapper dynamic-method) Digi.Sync.PacketBase.proto_1956(ProtoBuf.ProtoReader,ProtoBuf.ProtoReader/State&,object) at ProtoBuf.Serializers.CompiledSerializer`1[T].Read (ProtoBuf.ProtoReader source, ProtoBuf.ProtoReader+State& state, System.Object value) [0x00000] in <baa5c53c0d97476e8a5bac5108e2fc89>:0 at ProtoBuf.Meta.RuntimeTypeModel.DeserializeCore (ProtoBuf.ProtoReader source, ProtoBuf.ProtoReader+State& state, System.Int32 key, System.Object value) [0x00048] in <baa5c53c0d97476e8a5bac5108e2fc89>:0 at ProtoBuf.Meta.TypeModel.DeserializeAny (ProtoBuf.ProtoReader reader, ProtoBuf.ProtoReader+State& state, System.Type type, System.Object value, System.Boolean noAutoCreate) [0x00015] in <b493c6e32b164449884294aeca5bdf78>:0 at ProtoBuf.Meta.TypeModel.Deserialize (System.IO.Stream source, System.Object value, System.Type type, ProtoBuf.SerializationContext context) [0x00024] in <b493c6e32b164449884294aeca5bdf78>:0 at ProtoBuf.Meta.TypeModel.Deserialize (System.IO.Stream source, System.Object value, System.Type type) [0x00000] in <b493c6e32b164449884294aeca5bdf78>:0 at ProtoBuf.Serializer.Deserialize[T] (System.IO.Stream source) [0x00005] in <b493c6e32b164449884294aeca5bdf78>:0 at Sandbox.ModAPI.MyAPIUtilities.VRage.Game.ModAPI.IMyUtilities.SerializeFromBinary[T] (System.Byte[] data) [0x00007] in <7375e426c5504d5286e412dcd4a92adf>:0 at Digi.Sync.Networking.ReceivedPacket (System.UInt16 channelId, System.Byte[] serialized, System.UInt64 senderSteamId, System.Boolean isSenderServer) [0x00007] in <4ded8f2b38694147b09c56bde5111c68>:0
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Digi  [udvikler] 14. juni kl. 20:58 
Does it happen every time? If you have large mods can you clone the world, remove all other mods and try again on the same block (unless the block is a mod one, in which case keep that block's mod too) - if it still triggers can you please send that world for me to reproduce :}
Sidst redigeret af Digi; 14. juni kl. 21:26
Streamline 15. juni kl. 11:13 
So, after doing some extensive testing, setting the world to be fully offline fixes it.
But when online, it does happen to every single block, even when this is the only mod. I am running in experimental mode, but I doubt that would be the issue.
Digi  [udvikler] 16. juni kl. 0:11 
It doesn't happen for me with just this mod, I tested with online empty world with only the mod, turned creative tools on to place some blocks, turned it off then ctrl+grind to detach a battery and a thruster, not getting any errors.

So it's either other mods or plugins affecting it or it's a specific block type :lunar2020thinkingtiger:
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