ARK: Survival Evolved

ARK: Survival Evolved

[OLD] ItemTweaks, 10K Stacks and more
 This topic has been pinned, so it's probably important
ChiBlaaa  [developer] 16 Sep, 2015 @ 1:50am
Suggestions
Feel free to post any suggestions and additions you'd like added to this mod and I'll look at adding them in future updates
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Showing 1-15 of 28 comments
Vitze 21 Sep, 2015 @ 3:08pm 
please dont change the fabricaor its fine how it is! XD
greencoder.cpp 21 Sep, 2015 @ 9:19pm 
[Suggest!!]
I like this mod cause I'm playing solo so it is made me more compotable.
But current patch(2.85) is... little bad.... How.. can I make spoiled meat?
It can't splite any item satck only in my inventory not other!

So.. I suggest make spoiled meat gear- not added completly new item.
How can use compost Bin for make spoiled meat?
Can insert Raw meat & Raw Prime meat -> creat spoiled meat.
If that is possable, I think, spoile time changed in compost bin.

How about??

ps. I can't use well Eng. T^T
ChiBlaaa  [developer] 22 Sep, 2015 @ 12:08am 
Originally posted by ⅤɪᴛƵᙓ:
please dont change the fabricaor its fine how it is! XD

I hate the current one because of how big it is but for those that still like it the way it is i'll look at creating a new engram for my one
ChiBlaaa  [developer] 22 Sep, 2015 @ 12:09am 
Originally posted by greencoder.cpp:
[Suggest!!]
I like this mod cause I'm playing solo so it is made me more compotable.
But current patch(2.85) is... little bad.... How.. can I make spoiled meat?
It can't splite any item satck only in my inventory not other!

So.. I suggest make spoiled meat gear- not added completly new item.
How can use compost Bin for make spoiled meat?
Can insert Raw meat & Raw Prime meat -> creat spoiled meat.
If that is possable, I think, spoile time changed in compost bin.

How about??

ps. I can't use well Eng. T^T

I'm a little bit lost of what the issue is here but I'll have a look into if there's a problem with spoiled meat tonight for you.
greencoder.cpp 22 Sep, 2015 @ 2:28am 
Originally posted by ChiBlaaaa:
Originally posted by greencoder.cpp:
[Suggest!!]
I like this mod cause I'm playing solo so it is made me more compotable.
But current patch(2.85) is... little bad.... How.. can I make spoiled meat?
It can't splite any item satck only in my inventory not other!

So.. I suggest make spoiled meat gear- not added completly new item.
How can use compost Bin for make spoiled meat?
Can insert Raw meat & Raw Prime meat -> creat spoiled meat.
If that is possable, I think, spoile time changed in compost bin.

How about??

ps. I can't use well Eng. T^T

I'm a little bit lost of what the issue is here but I'll have a look into if there's a problem with spoiled meat tonight for you.

I've re-read the article, it seem to you that caused confusion.

The point is too much time to make several spoiled meat :)
-> Item does not split in inventory.
-> All food's spoiled time is applied each stack.

ps. I say again that I can't use well Eng. T^T
So... I just hope you'll understand my opinion.
And I forgot this saying that Thanks to make this mod for others. :)
ChiBlaaa  [developer] 22 Sep, 2015 @ 9:07am 
I've just had a look into this and I can split them in my inventory fine, where's the mod in your order?

The higher the better so no others will interfere with it.
greencoder.cpp 22 Sep, 2015 @ 7:30pm 
Originally posted by ChiBlaaaa:
I've just had a look into this and I can split them in my inventory fine, where's the mod in your order?

The higher the better so no others will interfere with it.

I use only this :)

Oops... I miss a word..
-> Item does not split in *other* inventory(except my inventory)

Yeap.. I can split item in my inventory but only that... Other storage inventories are automatally combine and doesn't split, does it?

Before ver 2.8 item is forced split cause stack count limit 30.
Now I need addtional action, if I want to make several spoiled meat at one time further only in *my inventory*. T^T
ChiBlaaa  [developer] 23 Sep, 2015 @ 12:41pm 
@greencoder.cpp Just released a new patch with new spoiling bin :D
OwO 25 Sep, 2015 @ 12:37am 
more stacked for cooked meat :) ? (current - 30 max , maybe a 100? or more xD)
ChiBlaaa  [developer] 25 Sep, 2015 @ 12:50am 
@AceOfHearts Cooked meat is already stacking to 10,000 (or should be), but only if you produce it from my items (campfire new and pocket industrial grill) :)
Last edited by ChiBlaaa; 25 Sep, 2015 @ 12:51am
Xaviorm 30 Sep, 2015 @ 10:52am 
A config option to limit stacks to 1000 would be nice. 10k is overkill.
ChiBlaaa  [developer] 30 Sep, 2015 @ 10:54am 
@Xaviorm Been looking into this but haven't yet figured it out in the dev kit so will see what I can find (definitely in my plans though)
Sodie Pops 18 Oct, 2015 @ 9:35am 
Any word on when the new machined sniper rifle will be added to the pocket fabricator? And the tranq darts to the smithy? Thanks for the awesome mod!
ChiBlaaa  [developer] 18 Oct, 2015 @ 9:40am 
@GoGoGadget Still waiting on the dev kit update I'm afraid, no idea when it's due out
Einherjar 24 Oct, 2015 @ 6:33pm 
Any way we could get a "IT" version of polymer and electronics, I have a lot from breaking things and it is becoming almost as annoying as the metal not stacking until recently. BTW great job introducing the IT versions and the conversion dumpster, if it only worked with polymer, electronics and possably gasoline I dont think I'd have anything that wont stack properly anymore.
Last edited by Einherjar; 24 Oct, 2015 @ 6:34pm
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