Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Wave 1
- Reworked from the ground up with new difficulty.
- Hyper League Scouts, Heavy Mittens, Crit Demoknights & Pipe Demos in the start!
- Giant Demoknights replaced with Giant Rapid Fire Demomans.
- Samurais are still here but gotten a slight nerf in spawning.
Wave 2
- Increased grapple pairs to 16. Made the uber medics that heal them QuickUber.
- Added Giant Shortstop Scouts (gatebot).
- Added 3 Giant Crit Pyros to go with the grapple heavys.
- Half of the Scout bats support are now gatebot.
Wave 3
- Buffed spawn times.
- First 20 scouts are gatebot.
- Steel Gauntlets increased to 24.
Wave 4
- Replaced Extended Buff with Extended Conch.
- Added a second Giant Heavy / Giant Armored Medic pair.
Wave 5
- 4 Giant Burst Fire Soldiers + 20 Uber medics have been replaced by 2 Giant Backup Soldiers + 10 Uber Medics.
- Replaced 2 Giant Grapple Heavys with 3 Giant Heater Heavys.
- Increased boss tanks health.
- Added engineers to this wave.
- Demoknights turned into Pipe Demos.
- Minor spawn times / adjustments.
Wave 6
- Completley reworked the part before you fight the boss.
- Removed Bowmen + Uber Medics from support.
- Added Mangler Soldiers + Uber Medics instead.
- Added Deflector Heavys instead.
- Uber Medics no longer heal the Engineers.