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Pros:
+one shot can remove sappers
+shoots laserbeams that can penetrate players
Cons:
-50% firing speed
-50% clipsize (3/32)
Shots removes sappers
infinate ammo
no reload
+10% damage
Cons:
-70% fire rate
bullets are projectiles
10 damage to self per shot
No reload necessary
Takes 10 metal on each shot
= Short Laser charge have a short range, but deal strong dmg against foes
= Long Ranged Laser charge can aim from long range, but have less dmg inflicted
= M1 : Shoot the beam with the power adjusted by M2
+ 1000% clip size (60 clip on a magazine)
- No ammo recovered by Dispensers
- 50% ammo recovered by ammo Boxes
- 2 magazine only
- 50% dmg dealed to engineer buildings
- 33% dmg penalty (60 bullet with vanilla stat? OP)
Laser Charge Meter :
= Minimum charge :
- 75% range
+ 50% dmg
=Maximum charge :
+ 50% range
- 75% dmg
the longer charged the further shot goes
instead shoots out front
"Laser charge meter" is a hidden stat.
Answered
+Uses No ammo
+Can Charge up the shot
+Deals damage to nearby enemys, damage dealt depends on charge time which can go up to 50 dmg and deals 0 dmg at 0 charge(hidden attribute)
+fires a Projectile that deals 60dmg(100 at full charge) at point-blank range (hidden attribute)
-no random crits
-only holds 1 shot before reloading (hidden attribute)
-25% slower reload
-Slows the Character while Charging a shot by 80% (hidden attribute)
~Projectile is the Pomson Projectile
~Charging to Full Charge Takes 5 Seconds
mechanic: a continuous beam weapon that has a chance to proc electrical damage.
~on proc the enemy will has decreased move speed with an inability to use wepon for 3 secs.
Pros: +100% fire rate
+35% clip size
+35% ammo
+15% proc chance
Cons: weapon is severaly ammo inefficient
-50% crit damage when crit procs
- weapon as a limited range of 3 meters
- 30% reload speed
these stats are based off the weapon called amprex form warframe (somewhat based)