Space Engineers

Space Engineers

Build Info
Thaccus 8 Jun, 2021 @ 10:16am
Feature Request: Weapon Core Statistics
Build info has long been one of my essential mods because I rely on it to help me see block data that is otherwise hidden. Unfortunately, weapon core currently hides key relevant data by overhauling the damage system. No longer can I use buildinfo to understand a weapon. Would it be possible to include a window into this world? Currently, I have resorted to digging through my local workshop files just to figure out exactly what a weapon does where buildinfo used to serve that kind of thing up on a platter.
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Showing 1-5 of 5 comments
Digi  [developer] 11 Dec, 2021 @ 10:11pm 
Ah I thought I replied to this before =)

I've tried a few times to do something like this but the problem is the infinite scaling of WC, it can have pretty much unlimited guns each doing unlimited sorts of things, and I'm also kinda lost in the declarations there and I may get things very wrong xD

The WC mod authors should really provide a concise summary of what their gun does in the block's description, that would be way better than any automatic stats printing I might do.

Recently I've added (at the request of Darkstar because I've had no idea this was a thing) the WC-specific armor resistances for any block that might have it, that stuff is in the pre-release version of this mod.

Anyway, what sorts of things were you looking for in those files exactly, and got a link to some of these mods that don't describe their stuff?
Thaccus 21 Dec, 2021 @ 1:56pm 
It feels like forever since I last played SE so my memory is a bit hazy on the subject. Here is a garbage fire of a spreadsheet I use to keep track of interesting things about weapons and blocks as I tried to understand them. https://docs.google.com/spreadsheets/d/1tcv6J8IZbT1TyzzqqBxHpr2lQAZixHxVgfzq2xqWIQs/edit?usp=sharing

I think things I was interested in were: Damage model+falloff, fire model, projectile speed(this is a big one), and AI mechanics like tracking range/rotation speeds.

What always got me was the block/type specific damage multipliers I ended up just throwing out anything related to light armor and use the heavy value.
BraveCaperCat 29 Aug, 2023 @ 2:03am 
Weapon Code doesn't work anyway right now so you'll have to wait for it to update first.
BraveCaperCat 29 Aug, 2023 @ 2:04am 
Oh this is 2 years ago I forgot to check.
Thaccus 2 Sep, 2023 @ 10:26am 
No worries. I still think this would be a great addition to your mod which I consider core to my enjoyment of SE. I'm sure there are others who would appreciate it too.
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