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then find
{
Material = "HCPowercord",
Amount = 1,
Text = getItemText("Powercord"),
},
and either replace it with something else or completely removel the whole shabang
Thats all
https://i.loli.net/2019/04/18/5cb830ebbed7b.png
I hope you can fix these issues. My community would be really happy to have official fix.
MoreBuild.neededMaterials =
{
{
Material = "Plank",
Amount = 2,
Text = getItemText("Plank"),
},
{
Material = "Nails",
Amount = 4,
Text = getItemText("Nails"),
},
{
Material = "Rope",
Amount = 1,
Text = getItemText("Rope"),
},
{
Material = "LightBulb",
Amount = 1,
Text = getItemText("LightBulb"),
},
{
Material = "HCPowercord",
Amount = 1,
Text = getItemText("Powercord"),
},
But in the same file you ask for this:
_lightPole.modData["need:Base.Plank"] = "2"
_lightPole.modData["need:Base.Nails"] = "4"
_lightPole.modData["need:Base.Rope"] = "1"
_lightPole.modData["need:Base.LightBulb"] = "1"
_lightPole.modData["need:Radio.ElectricWire"] = "1"
_lightPole.modData["need:Base.ElectronicsScrap"] = "5"
_lightPole.modData["xp:Woodwork"] = "5"
_lightPole.modData["xp:Electricity"] = "5"
You can see in the first list you are missing ElectricWire and Electronics Scrap, also Powercord is not consistent.
You have same problem with Brick Walls
If you do not have right ingredients they will say you can build, but you cannot.
These should be fixed next update.