Crusader Kings II

Crusader Kings II

Fantasy! Adds Elves, Dwarves, Dragons, Magic & More!
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clever girl  [developer] 10 Sep, 2015 @ 8:20pm
Suggestions
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Shiny Boots 11 Sep, 2015 @ 9:25am 
This seems like a really cool mod, but the mythology nerd in me thinks there's plenty of room for improvment.

The majority of these races mainly make sense in Germania, Britania, Wendish Empire, Scandinavia, Fancia and Western Russia.

If you ever choose to expand upon this mod there are plenty of other races you can make for the Mediterranean and the Middle East.

Perhaps some Minotuars, Cyclops, Centaurs and Sea dragons for the old Roman and Greek held territories.

Scorpion Men, Desert Dragons and Djinn(Genies) for the Persian and Arabian territories.

Maybe Eastern Serphant Dragons and Asian goblins for the new Mongolia region opened up with the Horse Lords expansion.

Another idea if it wouldn't be too hard(I know nothing of modding) would be to merge this with your Gods mod. Have like the Olympian gods spread out across Greece and Italy. The Egyption Gods in Egypt, Germanic gods around Scandinavia and Germania with the creatures they're known to have been the patron/matron of as their vassles.

Heck, go a step further and set the game during the antquity era and add a bunch of famous heros that are storied to be demi-gods like Hercules.

Again. I have no idea how hard this would be to do, but there's just a crazy amount of potential and unlimited directions for you to take this.
Silverain 11 Sep, 2015 @ 9:30am 
A read me file explaining how to install the mod manually would be welcome.
clever girl  [developer] 11 Sep, 2015 @ 11:01am 
@That One Otaku Kid
All sound ideas! Once I get this more polished and a functioning magic and battle system, I will move onto adding more races.

@DOomInaBottle
I can do that for sure!
Silverain 11 Sep, 2015 @ 12:16pm 
@JordanDoes Good to Hear :happy_creep: While the manual installation is rather simple I can imagine so people who aren't used to it having problems.
Vangrif 11 Sep, 2015 @ 3:04pm 
Maybe more kingdoms? When i started to play HRE established holy war and wipe out dwarfs quite fast.
Last edited by Vangrif; 11 Sep, 2015 @ 3:04pm
dartnet 11 Sep, 2015 @ 11:42pm 
A few things I would like to see:

Ways to change your race, like the way you do Dragons.

Amazons: A female oriented culture/religion would be great.

Werewolf's: If you're wicked, cursed by a mage or bitten by a werewolf your gain this trait and once a month have a chance of accidentally killing or infecting some one in your court.

Vampires: Like werewolf's you can become one if you're cursed, infected, or very bad. Immortal but always loosing heath every year, must feed on others to restore health, and can infect others.

The ability to hire women to council positions if there from certain cultures, religions or have certain traits.

More Spells, of course. Maybe summon spells that allow you to add non-humans to your court.

More Potions, Love, Beauty, and Fertility just to name a few.

Invasions: If a Fantasy Culture dose not exists on the map then there will be a one time invasion of that culture in about 50 years.
dartnet 12 Sep, 2015 @ 9:17am 
A few more:

Halflings in the British islands.

Ability to create undead courtiers.

Chance that non-humans will appear in the courts of human rules.

Human rulers can expel non-humans.
dartnet 12 Sep, 2015 @ 9:28am 
One more:

More half races. Helf Orcs, Half Trolls, Half Dragons to name a few.
Admiral ivan 12 Sep, 2015 @ 9:56am 
maybe,i dont know if this is possible,but maybe a comletly new map?
Heimoira 12 Sep, 2015 @ 5:06pm 
Not sure if its been thought up, but how about giving the High Elves, Dark Elves, and Forest Elves each there own unique look?

Currently the Elves all share the exact same look, not much difference between them aside from religion and culture, unless this was the plan.
Last edited by Heimoira; 12 Sep, 2015 @ 5:13pm
Quintus Aquila 13 Sep, 2015 @ 12:23am 
Creating buildings (or just a buffed versions of the current buildings) and realms for nomadic Orcs and Goblins (and maybe Dracons or whatever else seems like it would make sense to be nomadic(by that I mean anything that dosen't particularly build fortifications, farms and mines))
Last edited by Quintus Aquila; 13 Sep, 2015 @ 12:27am
suntor 13 Sep, 2015 @ 8:53am 
i dont know how hard it would be but custom models for the special army units from each of the races would be awesome. haveing a dragon looking like a dragon instead of a heavy horse unit would be awesome.
Last edited by suntor; 13 Sep, 2015 @ 8:53am
KeizerHarm 13 Sep, 2015 @ 2:15pm 
Some mechanisms need to be less OP. For example: how about a 10%-20% chance of gaining Gluttonous if you're a dragon and eat your prisoner? Also: the names (at least for the dragons, which are the only ones I have played so far, hehe), need to be more intiutive. I saw a male named Venia and a female named Rusorth. So either they need to be more clear, or the portraits could be more different.
SnakePower 13 Sep, 2015 @ 3:10pm 
Very good mod overall, lots of fun.I would like some sort of great blot style event as a dragon ruler where I can eat prisoners for prestige. Basically more fantasy style events and decisions for the various races.
Duke 13 Sep, 2015 @ 5:29pm 
needs its own map
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