ARK: Survival Evolved

ARK: Survival Evolved

Perfect Hair Forever
Mia 18 Feb, 2016 @ 4:24pm
Unversioned Hotfix ~10% Rendering Performance
With the unversioned hotfix the following error occurs:


Fatal error!



VERSION: 235.9
ShooterGame.exe!FBasePassOpaqueDrawingPolicyFactory::DrawDynamicMesh() (0x00007ff6ffe5bd23) + 47 bytes [e:\svn_ark\engine\source\runtime\renderer\private\basepassrendering.cpp:433]
ShooterGame.exe!FRendererModule::DrawTileMesh() (0x00007ff6fff128d9) + 0 bytes [e:\svn_ark\engine\source\runtime\renderer\private\renderer.cpp:84]
ShooterGame.exe!FTileRenderer::DrawTile() (0x00007ff6ff4703b3) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\tilerendering.cpp:164]
ShooterGame.exe!FCanvasTileRendererItem::Render_RenderThread() (0x00007ff6ff7547f2) + 140 bytes [e:\svn_ark\engine\source\runtime\engine\private\userinterface\canvas.cpp:344]
ShooterGame.exe!FCanvas::Flush_RenderThread() (0x00007ff6ff755a0b) + 15 bytes [e:\svn_ark\engine\source\runtime\engine\private\userinterface\canvas.cpp:623]
ShooterGame.exe!FCustomCanvasWidgetElement::DrawRenderThread() (0x00007ff6fe4e3822) + 0 bytes [e:\svn_ark\projects\shootergame\source\shootergame\private\scustomcanvaswidget.cpp:304]
ShooterGame.exe!FSlateRHIRenderingPolicy::DrawElements() (0x00007ff70003304d) + 0 bytes [e:\svn_ark\engine\source\runtime\slaterhirenderer\private\slaterhirenderingpolicy.cpp:474]
ShooterGame.exe!FSlateRHIRenderer::DrawWindow_RenderThread() (0x00007ff70002be33) + 0 bytes [e:\svn_ark\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:474]
ShooterGame.exe!TGraphTask<`FSlateRHIRenderer::DrawWindows_Private'::`27'::EURCMacro_SlateDrawWindowsCommand>::ExecuteTask() (0x00007ff70003bea9) + 0 bytes [e:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:696]
ShooterGame.exe!FTaskThread::ProcessTasks() (0x00007ff6fe996ba6) + 0 bytes [e:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:338]
ShooterGame.exe!FTaskThread::ProcessTasksUntilQuit() (0x00007ff6fe99668d) + 0 bytes [e:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:177]
ShooterGame.exe!RenderingThreadMain() (0x00007ff6fee88a39) + 0 bytes [e:\svn_ark\engine\source\runtime\rendercore\private\renderingthread.cpp:269]
ShooterGame.exe!FRenderingThread::Run() (0x00007ff6fee88dbc) + 0 bytes [e:\svn_ark\engine\source\runtime\rendercore\private\renderingthread.cpp:368]
ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff6fea761d6) + 0 bytes [e:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff6fea76098) + 8 bytes [e:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
KERNEL32.DLL!UnknownFunction (0x00007ffb1b6d8102) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb1bbec574) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb1bbec574) + 0 bytes [UnknownFile:0]


This can be related to the inventory icons of this mod since they were black squares and now ark doesn't recognize it anymore (or there is a bug with the inventory icons itself with this mod) Hope the crashlog can help the mod-developer. Unfortunately as long as this error persists this mod can't be used on servers.
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Fleabitten 18 Feb, 2016 @ 5:13pm 
I am also having this exact same issue on my server. I will be removing this mod ASAP until it is fixed.
Mia 18 Feb, 2016 @ 9:30pm 
Looks like the devs of ark fixed the bug which caused this error by themself.
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