Space Engineers

Space Engineers

Projector Preview - miniature blueprint display + damage status
echoMateria 15 Feb, 2024 @ 4:58pm
Button assignments not working
Hi, I hope starting this discussion was what you meant on the mod page.

The problem I encountered and the way to reproduce is this:

1) Place a projector.
2) Add a blueprint to that projector.
3) Test and confidm that both preview (wonderful tiny hologram this mod provieds) and build (original function) modes work on the terminal.
4) Build a button and assign Toggle Block On/Off for that projector to this button to test.
5) Test and confirm that the button interacts with the projector without issues by turning it on and off.

~Everything is working fine so far.~

6) Try any of the new assignments for that button provided by this mod, such as "Projector mode - Preview/Build" as seen in the overly bright screenshot:

https://steamhost.cn/steamcommunity_com/id/echomateria/screenshot/2541788790054858189/

7) Confirm that they do not work. Pressing the button does nothing.

Move the mod to the top of the mod-list to check for conflicts, still the same.
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Showing 1-4 of 4 comments
Digi  [developer] 16 Feb, 2024 @ 2:51pm 
Oh I see, the toolbar actions, I did a quick test in singleplayer and seems to work fine from a button panel, are you in a MP server or are you also in singleplayer? or you're the host for a MP session?
Last edited by Digi; 16 Feb, 2024 @ 6:20pm
echoMateria 16 Feb, 2024 @ 7:56pm 
I have a dedicated server to play with friends. My problem was in that context alone. Sorry if I forgot to mention that.

Yesterday another one popped up as wellI. When I tried to show the mod to the friends, they reported that they were not seeing the tiny preview hologram, while I was seeing it just fine. Blueprint was something they just inserted the projector.
Digi  [developer] 17 Feb, 2024 @ 8:53pm 
Ok found the issue! The button panel executes the action serverside and the cooldown between swaps was only set up to cool for player machines =) and DS has no player so yep never cooled down.

Thanks, will get fixed soon:tm: as I found a few more issues xD

EDIT: Nvm, the other issue I found is way more complicated to quickly fix, I'll update it for this fix for now.
Last edited by Digi; 17 Feb, 2024 @ 9:36pm
echoMateria 18 Feb, 2024 @ 12:59am 
Thanks for the update anyway, keep up the good work!
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Showing 1-4 of 4 comments
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