Arma 3
[A3 Terrain] Pianosa Beta 0.9
Jona  [developer] 3 Sep, 2018 @ 2:56am
Give me the ERRORS!
Please let me know if you guys find misplaced objects/bugs so i can try and fix them!
< >
Showing 1-7 of 7 comments
[4258.49,5001.82,0] Has an outcropping of rocks which partially block the road.

048007 A rock in the middle of the turn off road going west.

059004 Outcropping of rocks partially blocking the road.

So many terrain developers neglect ports, making them way too shallow to support cargo ships. You didn't make that mistake.

You should move the crane at the location shown. The pier where it is doesn't support ships docked at that location. Moving the crane will.

[1947.62,3797.06,0] the crane should be moved to [1974.72,3843.83,0]

You should also make a note in your presentation that the AI will not use either airstrip to take off.

Not a bug, but I love the way buildings are placed so closely to the roads in urban areas.
Jona  [developer] 3 Sep, 2018 @ 10:49am 
Thanks a lot for these reports! I will wait a certain period of time before releasing a updated version but consider these done! Glad u like it and im also working on making the airstrips flyable!
Sentinel178 4 Sep, 2018 @ 11:22am 
The concrete airstrip has gaps in it, that may be why the AI refuses to take off, also, the road right next to the concrete airstrip has some rock tips coming out from the road, about 3 of them, plus some shrubs on the same road as well. Also, do you mind construction criticism?
Jona  [developer] 4 Sep, 2018 @ 11:43pm 
The airstrip is not used because I didnt include it in the config.cpp for this version, if i want i can make the AI think that a forest is an airstrip :D Thanks for the info about the gaps and stones tho! Constructive criticism is welcome!
Sentinel178 5 Sep, 2018 @ 2:23pm 
Thanks for the replay, heres the critism. I don't know what you had in mind for the paved airstrip, but given its current length, it could probably accomidate a C-130 / AN-12 (Russian equivalent), or possibly heavier aircraft such as a C-17 / AN-22 (Also Russian equivalent). However, you have buildings right next to the runway such as the fuel tanks, control tower and one of the barracks near the southern end, along with the red-white stripped airport light poles along its northern end that prevent a large aircraft from landing. Adding on to that is the narrow passage for planes to make their way from the hangers out to the paved runway. Not sure what its purpose is, so I wanted to point that out! :)
Jona  [developer] 6 Sep, 2018 @ 9:54am 
I designed the artificial airstrip with fighters in mind, but you are right. Bigger transport planes also need a space to land..ill look into it and see if i can do something about it! Any other thoughts to the map?
Sentinel178 6 Sep, 2018 @ 11:47am 
Nope, the rest of the map looks great! Thanks for listening
< >
Showing 1-7 of 7 comments
Per page: 1530 50