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Scout: default, with a possible addition of occasional big spins (longboard move)
Soldier: has no problem with it, flies perfectly and almost the same way the scout does, but enjoys it a little too much
Pyro: constantly wobbling, since scared of falling off (or) rides it lying/sitting down on it, probably doing a swimming motion with his arms
Demoman: a cross step or chop the wood (longboard styles) would be pretty much neat for a drunk demo
Heavy: has trouble to make it fly at first but then gets the hang of it, the only issue is that he'll fly lower, closer to the ground and in a quite wobbly way
Engineer: default, casual tapping front foot animation
Medic: would actually "surf" it, keeping a pretty low stance and making basic "street surfing" movements
Sniper: would try cool tricks and fail some of them, losing balance on the hoverboard for a moment, but catching up soon after
Spy: would drive it smoothly, keeping a perfect balance with his arms crossed behind his back, with an almost cocky expression
So yeah, I think that it could work as an all class taunt, the important thing is to fit every character in it
Talking about speed, I think that it should be equal for every class, just like the zoomin' broom taunt
and even though it would add more difference to each class using the taunt, it would be okay to just use the default taunt's animation for every class (once again, like zoomin' broom)