Team Fortress 2

Team Fortress 2

Future Flier
swz 10 May, 2016 @ 6:12am
It Can Be All Class
Why Not Let It Be All Class Taunt?
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Showing 1-13 of 13 comments
Yakuza Merkitzi 8 Jul, 2016 @ 2:57am 
I pefer this for scout only. would look weird with heavy.
swz 8 Jul, 2016 @ 4:18am 
Originally posted by Yakuza Merkitzi:
I pefer this for scout only. would look weird with heavy.
true...
the only word that can describe it is cool
Literal Jester 8 Aug, 2016 @ 6:21am 
It could be, but most taunts would be, this just suits the Scout really well.
swz 8 Aug, 2016 @ 6:21am 
Originally posted by BlooperBro:
It could be, but most taunts would be, this just suits the Scout really well.
YA!
Officer Puncake 4 Dec, 2016 @ 10:34pm 
Heavy would break it... spy would not look happy... medic would just be... Confused? Pyro would be scared, demoman would fall, engineer could probably use this taunt too but uh... not all class. soldier would have the best time of his life... until he falls off. and sniper would constantly curse, only scout and engi fits this.
make this for the engi,scout,sniper,medic and demo,but demo would wobble cuz he is drunk xD.
the 3 Jan, 2017 @ 1:57pm 
when you begin the taunt, scout pulls it out of his bag, as for all the other classes, it would just pop into exsistence. as for getting onto it, Scout, Soldier, and Engi would hop on it with no hesitation, Medic, Pyro, and Heavy would be worried before getting on. Spy, Sniper, and Demo would just be reluctent before getting on. as for riding it around, the only one that i can really think of that would have a different animation white riding it would be Demo, who would wobble all aroud due to him being drunk. Last, for an engind animation, Scout would put it back in his bag, Soldier and Heavy would fall off and pout before getting back up, Pyro would wave goodbye to it before it poofs away, Sniper, Spy, and Medic would fall off and then brush themselves off before going back to their idle animation And Demo would just be launched off, staggering before ge goes back to his idle animation
Hat-Wearing Mann 9 Mar, 2017 @ 7:27am 
Nah
76561198354812914 15 May, 2017 @ 6:22pm 
the heavy:NOOOOOOO!
Lil' Waffle UwU 25 Jul, 2017 @ 10:59am 
if you use the taunt with the heavy: 1st:he'll fall off. 2nd:then,he's getting on it and the board gets on the ground. 3rd:and for finish it,the board get up and the board has problems to fly...that's what could be the taunt if it was for the heavy too
octobot 15 Oct, 2017 @ 9:13pm 
Honestly, I THINK it would be more accurate like this:

Scout: default, with a possible addition of occasional big spins (longboard move)

Soldier: has no problem with it, flies perfectly and almost the same way the scout does, but enjoys it a little too much

Pyro: constantly wobbling, since scared of falling off (or) rides it lying/sitting down on it, probably doing a swimming motion with his arms

Demoman: a cross step or chop the wood (longboard styles) would be pretty much neat for a drunk demo

Heavy: has trouble to make it fly at first but then gets the hang of it, the only issue is that he'll fly lower, closer to the ground and in a quite wobbly way

Engineer: default, casual tapping front foot animation

Medic: would actually "surf" it, keeping a pretty low stance and making basic "street surfing" movements

Sniper: would try cool tricks and fail some of them, losing balance on the hoverboard for a moment, but catching up soon after

Spy: would drive it smoothly, keeping a perfect balance with his arms crossed behind his back, with an almost cocky expression

So yeah, I think that it could work as an all class taunt, the important thing is to fit every character in it
Talking about speed, I think that it should be equal for every class, just like the zoomin' broom taunt

and even though it would add more difference to each class using the taunt, it would be okay to just use the default taunt's animation for every class (once again, like zoomin' broom)
AliKat 4 Jan, 2018 @ 2:48pm 
Because scout is a cool dude. Like sonic in the 90s, he gets all the cool shizz.
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