ARK: Survival Evolved

ARK: Survival Evolved

Small Dragons
Adding Dragon Items to Beacon Loot?
I've been thinking, now that we have the commands to adjust beacon loot contents using the game's config file, would it be possible to add items from this mod into the crates? So for example there could be a small chance of finding a mastercraft dragon helmet in a yellow chest, while a red one could rarely offer an ascendant dragon saddle blueprint?

I ask this because as far as I can tell, the code for the loot crates does not stipulate a folder structure for the game to look in when picking items to spawn. It doesn't use the full blueprint path of 'Blueprint'/Game/PrimalEarth/CoreBlueprints/etcetc', just the final identifier of the blueprint: 'PrimalItem_WeaponGun' or 'PrimalItemArmor_ClothShirt'. Therefore I assume that the game only checks official files for this loot, and we players would not be able to force it to check the mod folder for items as well.

But does anyone know for sure if that assumption is the case, or am I mistaken? Is there a way to get the game to look into mod files too, and perhaps add some mod items in addition to the vanilla drops that can be found in these crates? If anyone has any info it'd be much appreciated, thanks in advance^^
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Showing 1-5 of 5 comments
c0nan666 8 Jul, 2016 @ 3:13am 
you just have to add _C to the end of PrimalItemArmor_ClothShirt
🦊 Hermit 8 Jul, 2016 @ 3:55am 
Yes, that's with the default vanilla items. But I'm asking if there's a way to do it with mod items too, like items from this mod. Would adding _C to the end of the dragon saddle blueprint make it appear in the beacons as loot the same as any vanilla item, even though it doesn't specify to look into the mods folder rather than the default file tree?
Samurai_Amatsu 20 Jul, 2016 @ 8:45pm 
Yes mod items can be entered, so in the case of wanting what tier level here is an example of what the code should look like:
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level35_C",MinItemSets=4,MaxItemSets=4,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Metal_C","PrimalItemResource_Fibers_C","PrimalItemResource_Flint_C","PrimalItemResource_Chitin_C","PrimalItemResource_Pelt_C"),ItemsWeights=(0.225,0.225,0.235,0.225,0.100),MinQuantity=50.0,MaxQuantity=50.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.75,ItemClassStrings=("PrimalItemStructure_StoneTrapdoor_C","PrimalItemStructure_StoneWindow_C","PrimalItemStructure_MetalFloor_C","PrimalItemStructure_MetalWall_C","PrimalItemStructure_MetalWall_Sloped_Left_C","PrimalItemStructure_MetalWall_Sloped_Right_C","PrimalItemStructure_MetalWallWithDoor_C","PrimalItemStructure_MetalRoof_C","PrimalItemStructure_MetalRailing_C","PrimalItemStructure_MetalPillar_C","PrimalItemStructure_MetalCeiling_C","PrimalItemStructure_MetalDoor_C","PrimalItemStructure_MetalRamp_C"),ItemsWeights=(1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0),MinQuantity=4.0,MaxQuantity=6.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.25,ItemClassStrings=("PrimalItemStructure_StoneGateframe_Large_C","PrimalItemStructure_StoneGateLarge_C","PrimalItemStructure_StoneTrapdoor_C","PrimalItemStructure_StoneWindow_C","PrimalItemStructure_MetalFloor_C","PrimalItemStructure_MetalWall_C","PrimalItemStructure_MetalWall_Sloped_Left_C","PrimalItemStructure_MetalWall_Sloped_Right_C","PrimalItemStructure_MetalWallWithDoor_C","PrimalItemStructure_MetalRailing_C","PrimalItemStructure_MetalPillar_C","PrimalItemStructure_MetalCeiling_C","PrimalItemStructure_MetalRoof_C","PrimalItemStructure_MetalDoor_C","PrimalItemStructure_MetalRamp_C","PrimalItemStructure_Cannon_C","PrimalItemStructure_TurretCatapult_C"),ItemsWeights=(1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponGun_C","PrimalItem_WeaponSickle_C","PrimalItemArmor_StegoSaddle_C","PrimalItemArmor_DoedSaddle_C","PrimalItemArmor_Paracer_Saddle_C","PrimalItemArmor_StagSaddle_C","PrimalItem_WeaponSword_C","PrimalItem_WeaponOneShotRifle_C","PrimalItemArmor_PteroSaddle_C","PrimalItemArmor_SarcoSaddle_C","PrimalItemArmor_DireBearSaddle_C","PrimalItem_WeaponShotgun_C","PrimalItemArmor_DiplodocusSaddle_C","PrimalItemArmor_ChitinPants_C","PrimalItemArmor_ChitinHelmet_C","PrimalItemArmor_ChitinShirt_C","PrimalItemArmor_MetalShield_C","PrimalItemArmor_ChitinGloves_C","PrimalItemArmor_ChitinBoots_C","PrimalItemArmor_GhillieShirt_C","PrimalItemArmor_GhilliePants_C","PrimalItemArmor_GhillieHelmet_C"),ItemsWeights=(1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1))),),(MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemStructure_Fireplace_C","PrimalItemStructure_CropPlot_Large_C","PrimalItemStructure_BeerBarrel_C"),ItemsWeights=(0.15,0.70,0.15),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.50)))))
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level35_Double_C",MinItemSets=4,MaxItemSets=4,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemAmmo_SimpleBullet_C","PrimalItem_WeaponGrenade_C","PrimalItemConsumableMiracleGro_C","PrimalItemAmmo_CannonBall_C","PrimalItem_PoisonGrenade_C","PrimalItemConsumable_Fertilizer_Compost_C","PrimalItemAmmo_SimpleRifleBullet_C","PrimalItemAmmo_SimpleShotgunBullet_C"),ItemsWeights=(0.05,0.05,0.05,0.05,0.05,0.65,0.05,0.05),MinQuantity=5.0,MaxQuantity=5.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.75,ItemClassStrings=("PrimalItemStructure_MetalPillar_C","PrimalItemStructure_MetalCeiling_C","PrimalItemStructure_MetalRoof_C","PrimalItemStructure_MetalDoor_C","PrimalItemStructure_MetalRamp_C","PrimalItemStructure_MetalPipeIntake_C","PrimalItemStructure_MetalPipeStraight_C","PrimalItemStructure_MetalCeilingWithTrapdoor_C","PrimalItemStructure_MetalTrapdoor_C","PrimalItemStructure_MetalFenceFoundation_C",),ItemsWeights=(1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0),MinQuantity=4.0,MaxQuantity=6.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.25,ItemClassStrings=("PrimalItemStructure_MetalPillar_C","PrimalItemStructure_MetalCeiling_C","PrimalItemStructure_MetalRoof_C","PrimalItemStructure_MetalDoor_C","PrimalItemStructure_MetalRamp_C","PrimalItemStructure_MetalPipeIntake_C","PrimalItemStructure_MetalPipeStraight_C","PrimalItemStructure_MetalCeilingWithTrapdoor_C","PrimalItemStructure_MetalTrapdoor_C","PrimalItemStructure_MetalFenceFoundation_C","PrimalItemStructure_MetalGateframe_C","PrimalItemStructure_MetalGate_C","PrimalItemStructure_Fabricator_C","PrimalItemStructure_Cannon_C"),ItemsWeights=(1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_PteroSaddle_C","PrimalItemArmor_SarcoSaddle_C","PrimalItemArmor_DireBearSaddle_C","PrimalItem_WeaponShotgun_C","PrimalItemArmor_DiplodocusSaddle_C","PrimalItemArmor_AnkyloSaddle_C","PrimalItemArmor_SpiderSaddle_C","PrimalItemArmor_MammothSaddle_C","PrimalItemArmor_DunkleosteusSaddle_C","PrimalItemArmor_ChitinGloves_C","PrimalItemArmor_ChitinBoots_C","PrimalItemArmor_GhillieShirt_C","PrimalItemArmor_GhilliePants_C","PrimalItemArmor_GhillieHelmet_C","PrimalItemArmor_GhillieBoots_C","PrimalItemArmor_GhillieGloves_C"),ItemsWeights=(1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.75,MaxQuality=2.25,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.1))),(MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemStructure_CropPlot_Large_C","PrimalItemStructure_BeerBarrel_C","PrimalItemWeaponAttachment_Silencer"),ItemsWeights=(0.70,0.15,0.15),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.50)))))
Samurai_Amatsu 20 Jul, 2016 @ 8:47pm 
The above is for a level 35 crate. Just make sure whatever item you swap out is swapped through the entire string.
🦊 Hermit 20 Jul, 2016 @ 11:15pm 
Thank you for your reply. Hmm, that's interesting...I asked this question on another mod board as well, and the developer of that mod said that currently Ark does not support adding mod items to beacons, and that there was no way to make such a thing work. He said that the devs planned to make it possible in the future, but currently it wasn't an option.

I guess I'll have to run a test to figure out once and for all if it does work. Remove my current beacon script and replace it exclusivley with dragon saddles and helmets, see if anything appears in the beacons. I'll try it when I can, and if anyone wants me to post the results here then I will do so.

Thanks again for all the feedback on this question :)
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