ARK: Survival Evolved

ARK: Survival Evolved

COOL 20 NEW CREATURES AND REALISM TWEAK
milokamilo  [developer] 20 Dec, 2016 @ 12:35am
Grab attacks crashes - data, data, data...
Please post here details about problems with the new grab attack of Sarco, Kong or Spino.
Last edited by milokamilo; 20 Dec, 2016 @ 12:35am
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Showing 1-5 of 5 comments
BushworldMorty 20 Dec, 2016 @ 4:29pm 
Here Is a crash for the Sarco that I keep getting.

Hope It Helps!!

ShooterGame.exe!UPrimalCharacterStatusComponent::DrawLocalPlayerHUD() (0x00007ff7e270bc5d) + 81 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\primalcharacterstatuscomponent.cpp:1509]
ShooterGame.exe!AShooterHUD::DrawUIHUD() (0x00007ff7e2983647) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterhud.cpp:250]
ShooterGame.exe!UCustomCanvasWidget::DrawWidget() (0x00007ff7e26615cd) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\customcanvaswidget.cpp:118]
ShooterGame.exe!SCustomCanvasWidget::OnPaint() (0x00007ff7e28cc0f5) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\scustomcanvaswidget.cpp:103]
ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff7e35cb328) + 0 bytes [c:\svn_ark\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:184]
ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff7e3156976) + 185 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
ShooterGame.exe!SObjectWidget::OnPaint() (0x00007ff7e35cbced) + 0 bytes [c:\svn_ark\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:50]
ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff7e35cb328) + 0 bytes [c:\svn_ark\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:184]
ShooterGame.exe!SOverlay::OnPaint() (0x00007ff7e3157752) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff7e3158175) + 339 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:57]
ShooterGame.exe!SPanel::OnPaint() (0x00007ff7e3157bc3) + 81 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
ShooterGame.exe!SOverlay::OnPaint() (0x00007ff7e3157752) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff7e3158175) + 339 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:57]
ShooterGame.exe!SPanel::OnPaint() (0x00007ff7e3157bc3) + 81 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff7e3156976) + 185 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
ShooterGame.exe!SViewport::OnPaint() (0x00007ff7e3244d12) + 62 bytes [c:\svn_ark\engine\source\runtime\slate\private\widgets\sviewport.cpp:76]
ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff7e3158175) + 339 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:57]
ShooterGame.exe!SPanel::OnPaint() (0x00007ff7e3157bc3) + 81 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
ShooterGame.exe!SOverlay::OnPaint() (0x00007ff7e3157752) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff7e3156976) + 185 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
ShooterGame.exe!SWidget::Paint() (0x00007ff7e3159735) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:549]
ShooterGame.exe!SWindow::PaintWindow() (0x00007ff7e31602fe) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1735]
ShooterGame.exe!FSlateApplication::DrawWindowAndChildren() (0x00007ff7e319ed83) + 334 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:666]
ShooterGame.exe!FSlateApplication::PrivateDrawWindows() (0x00007ff7e319fd36) + 17 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:817]
ShooterGame.exe!FSlateApplication::Tick() (0x00007ff7e31a02cd) + 20 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:985]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7e263f807) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2431]
ShooterGame.exe!GuardedMain() (0x00007ff7e2639dfc) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7e2640cba) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7e2640de8) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7e4986e91) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff8540d8102) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8566ac5b4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8566ac5b4) + 0 bytes [UnknownFile:0]
Last edited by BushworldMorty; 20 Dec, 2016 @ 4:30pm
Vincent 20 Dec, 2016 @ 4:35pm 
maybe i can help with data sooner or later I think I have this issue....my game had some horrible slowdown and then crashed EVERY time as soon as I attacked with my spino.

but i was looking for an excuse to start a new character, so I assumed corrupt save and started anew. I'll see what happens if I tame a spino again and try and help give some data if this is indeed happening with me.
Last edited by Vincent; 20 Dec, 2016 @ 4:35pm
milokamilo  [developer] 21 Dec, 2016 @ 12:10am 
ok guys, but it's not the complete data; please add also info about the server type and what was attacked during crashes; I wonder if those having problem with Sarco have it the same with Spino ?... and the otrher way around.
BushworldMorty 21 Dec, 2016 @ 9:09am 
So the data I got was from running my own game at first I thought it was a mod conflict so tried running just the TC an still happend. It's the exact same error with any dino I try and grab. The sarcos in the wild work fine and can grab but it seems to be in relation to the rider causing a problem rather then the animation or grab attack it's self.
Last edited by BushworldMorty; 21 Dec, 2016 @ 9:11am
milokamilo  [developer] 22 Dec, 2016 @ 3:57am 
the most odd thing is why this happens only to some group of players and not for all the rest. I'd love to know the scale of this issue better
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