ARK: Survival Evolved

ARK: Survival Evolved

COOL 20 NEW CREATURES AND REALISM TWEAK
milokamilo  [developer] 6 Nov, 2016 @ 7:11am
11.2016's big-update content
-MANTIS [TC version]: smaller but tougher, doing much less dmg with attacks but killing like a real mantis: catching You by suprise and literally eating alive; less active here; non-ridable (buggy stuff with it); moving faster and more agile through obstacles; harder to tame, bigger torpidity; spawning at redwoods;
-KAPRO: a bit 'flatter' shapes, less damage and shorter leap; more HP and TP; can't hold prey for more than 1 minute continually; a bit less active; swamp & beach spawners;
_CHALICO: bite attack nerfed, mud attack does some little dmg but much less poison dmg now, wild ones can sometimes throw a rock too! (but this projectile got nerfed in dmg (-20%), with 50% of dmg torpor addition); spawn at mountains and snow;
-wild quetz can take You for a very thrilling little flight now...>;]
-wild Tape can sometimes take You for a very thrilling little flight now too...>;]
-tweak of boa's constricting ability...;
-Sarco can catch small/med prey and hold it in jaws;
-Spino gets a similar ability, although a wild one will rather use it for a deadly combo than to hold You grabbed...
-tweak of the cumbersome scorpion's attack range;
-slowed down Sarco's animations' rate a bit;
-fix for randomly-scaled Sarcos attack-problems sometimes;
-fix for Alberto able to walk on almost vertical walls...;
-wolf's base attack set to 24 DMG + weak version of bleeding effect;
-same small-bleeding added for Machairodus;
-2 more animations of wolfs' attacks added to the game;
-second wolf's attack is always with a little pounce now (but less DMG);
-fix for Saber's 'crazy tail' bug that affect its dead body lately (but tail elongates still for now);
-tweak of pin-pounce raptors' attack precission;
-Alpha-Novaraptor finally gets his pin-pounce version (but 2 seconds cooldown timer for pounce attacks);
-Kong gets other secondary attack- he can grab small victims; yes!- he can kidnap hot blondes now!;
-tweak of Saber's model viewed up close;
-tweak of Mammoth's model (the tusks look much better now!);
-little tweak of B-foot's stone projectile;
-actualized human & guns' sounds entered the TC;
-in-depth files' actualization to the current version;
-fix for broken file of quetz's and tupu's animations blueprint (no move during aiming and attacking bug);
-added all the new creatures to PGM spawners;
-weaponry use when mounted allowed for: para, turtle, rhino, stego, stag, proco, phiomia, diplodo, dolphin, wolf, bear, mammoth, pachyc, spino, trike, A-Trike, scuto, rugo, shoni;
-Sarco slower in water;
-Para received another, better attack (can use it when charging); wild Para can hit a player if wounded & cornered;
-Arthro added as a rare jungle spawn;
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Showing 1-2 of 2 comments
123 6 Nov, 2016 @ 8:32am 
Noice
Nefusa Thrainfir 6 Nov, 2016 @ 3:16pm 
Man they really do keep getting better and better! Keep up the super awesome amazing work milo! =D
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Showing 1-2 of 2 comments
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