ARK: Survival Evolved

ARK: Survival Evolved

Poisoned Weapons
 This topic has been pinned, so it's probably important
AxeNappe  [developer] 25 Sep, 2015 @ 12:07am
About this mod....
The last release was created with the official dev kit (2xx.1), and this mod was designed to stack with other cleans mods.It shoule be compatible with most of other mods (Keep me informed, plz)

About the spear and the pike

I designed the spear with the desire to find a new way to approach taming in Ark; for new survivors, and especially on High difficulty/Hardcore servers, I found that lvl up your 20 first levels in the game can become boring...and taming others dinos than parasaur, dodos, dilos, phiomia and other useless species (for the moment^^) is not so fun...

That's why I've created the spear (unlickable lvl 10), which allows you to get something more powerful than the slingshot and reachable before the bow and trank arrows...
It will allow you to try to catch something wicked as a raptor or a carno a little earlier in the game...but it remained risky!!
The trank Pike is roughly the same thing but reserved to higher lvl players



Nevertheless it remain my own point of view, and if you want me to modify this mod, concerning durability, damage and torpidity ratio, craft requirements or anything else, just let me know, and I will update this according to your feedback!

Be strong, have fun and take care of yours!!

< >
Showing 1-3 of 3 comments
Glington 25 Sep, 2015 @ 2:35pm 
I dont suppose you can change the spear (not the pike) to use less berrys and for some reason it breaks on one hit all the time ether is bad luck on my end or the durability is very low pike is fine but since is a close combat item a bit more faster and torpor effect but I fine with it is the spear that keeps breaking on one hit and to many berrys to make and they dont stack but that is not a issue at the moment eather way GREAT MOD LOVE IT (I have it on my server)
Bob the Hermit 14 Oct, 2015 @ 9:34pm 
I'd recommend changing it so making the tranq pike has the regular pike as an input (plus the narcotics/whatever additional mats are needed over the regular), and make it craftable in your own inventory. That way there is no need for an additional crafting station, and it would reduce the number of failure points for people to have issues with.

The Aku Shima mod does this for making the Super Fabricator (i.e. one of the inputs for the SuperFab is a regular Fabricator, and you don't need to use a Smithy or a fabricator to use the engram). Since you only make one new item at the new smithy, it is a bit unnecessary for this mod.
Adonis Gaming 30 Oct, 2018 @ 3:07pm 
this. I second making it so to craft we just need the original item plus narcotics to dip it into and have it craft in our personal inventory.
< >
Showing 1-3 of 3 comments
Per page: 1530 50