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Fatal error!
ShooterGame.exe!UPrimalInventoryComponent::GetEquippedItemOfType() (0x00007ff7f4fdb283) + 0 bytes [f:\ue4\unrealengine\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:1864]
ShooterGame.exe!AShooterWeapon::AttachMeshToPawn() (0x00007ff7f51a8139) + 0 bytes [f:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shooterweapon.cpp:581]
ShooterGame.exe!AShooterWeapon::OnEquip() (0x00007ff7f51a742d) + 0 bytes [f:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shooterweapon.cpp:448]
ShooterGame.exe!AShooterCharacter::SetCurrentWeapon() (0x00007ff7f50c94c1) + 0 bytes [f:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootercharacter.cpp:1401]
ShooterGame.exe!AShooterCharacter::Serialize() (0x00007ff7f50c9693) + 0 bytes [f:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootercharacter.cpp:1435]
ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff7f604b103) + 187 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\world.cpp:5946]
ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff7f5107364) + 616 bytes [f:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergamemode.cpp:699]
ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff7f51010b7) + 0 bytes [f:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergamemode.cpp:359]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff7f6041bbe) + 43 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\world.cpp:3036]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff7f6016972) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\unrealengine.cpp:9402]
ShooterGame.exe!UEngine::Browse() (0x00007ff7f6011a32) + 38 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\unrealengine.cpp:8200]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff7f60126e0) + 65 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\unrealengine.cpp:8372]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff7f5d827ac) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\gameengine.cpp:921]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7f4ec8409) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2334]
ShooterGame.exe!GuardedMain() (0x00007ff7f4ec2acc) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:139]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7f4ec98ea) + 5 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7f4ec9a18) + 8 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7f6ee4901) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff8c0798102) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8c1ecc2e4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8c1ecc2e4) + 0 bytes [UnknownFile:0]
Crash in runnable thread SlateLoadingThread