Garry's Mod

Garry's Mod

WeaponSets - Loadout weapons
 This topic has been pinned, so it's probably important
CLazStudio  [developer] 25 Jul, 2017 @ 4:19am
Suggestions & Issues
Here you can tell me about bugs or problems with WeaponSets addon or suggest new feature for it.
Last edited by CLazStudio; 25 Jul, 2017 @ 6:42am
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Showing 1-15 of 77 comments
leaf dog 23 Aug, 2017 @ 3:38pm 
can you make it a feature to let you select a loadout from a specific list when you spawn? it would work like a class system for deathmatches.
Maxpowerammo 10 Sep, 2017 @ 5:29pm 
Pretty much what the person above me said.

It'd be really cool if you could let players choose their loadout from a list of loadouts created by admins.
CLazStudio  [developer] 30 Dec, 2017 @ 3:19am 
Originally posted by Ostrich in space:
when ever i click to respawn it spawns me and fires the rpg
Where you clicked to respawn?
So, I can add feature for selecting default active weapon in set. Will it help?
when you change the speed lower around 0.75, you cannot crouch anymore it'd be cool to maybe have have a crouch, sprint speed and walking speed separated. And yes I'm aware of another addon called the simple speed changer but it just breaks everything
Luminara 21 May, 2018 @ 7:15am 
If you change the crouch speed lower than 1, you cannot crouch walk. This needs to be fixed asap.
Cosmic Meatball 3 Jun, 2018 @ 11:57am 
I spawn with nothing!
Cosmic Meatball 3 Jun, 2018 @ 11:57am 
I set my loadout
Cosmic Meatball 3 Jun, 2018 @ 11:57am 
Did not work
Dunsparce Meta 20 Jun, 2018 @ 9:17pm 
Have you tried adding a feature to make certain loadouts slower, (for example a heavy vs a scout in tf2)
I've tried setting my speed higher than one and now I can't crouch walk. it doesn't even fix itself when I change it back to 1. This is mostly just an annoyance for me but you should still fix it soon :2018salienpsychic:
Gake 7 Jul, 2018 @ 10:15am 
I love the mod! I have a couple suggestions to make the mod even better, but a few of the ideas might take a lot of work to implement:

1) Loadouts that support random weapons. How this could work is by making an option be apart from the rest called "Random Weapon." Random Weapon would work either through whitelist or blacklist (or both) of weapons and an assigned percentile chance that the admin of the server would be able to set. Ideally, you would be able to set multiple "Random Weapons" whereby each Random Weapon would be a single weapon from the list.
2) Loadouts that support point buy. Similar to the above, except that Point Buy weapons would not be a "slot" like the above where you could only get 1 weapon, but instead you would be able to as many weapons you'd like from the Spawn Menu as long as you have the points for it. It would then also set the ammo to a customized value by the admin and ammo itself would also be buyable. I'm unsure how this could be done except by having a new option in the "C" menu which simply shows how many points you have left and what weapons you can buy.
3) Whitelist/blacklist loadouts. It's a hassle to delete loadouts and create new ones anytime I want to switch the game up. I wish to be able to, as an admin, to make it that only certain loadouts are selectable at a time. That way I could have a game that supports option 1 and another that supports option 2.
man 24 Jul, 2018 @ 11:12pm 
After changing the transparency of a class and equiping it, and then changing it back to the default, it stays the same
H_E_C_K 27 Aug, 2018 @ 4:02pm 
I'm currently having a problem with loadouts not appearing in the context menu sub-menu.
I think it's an addon conflict, but I'm not sure which one. Is there a list of incompatible addons?
H_E_C_K 27 Aug, 2018 @ 4:08pm 
I found the conflicting addon. Apparently VJ base is incompattible.
CLazStudio  [developer] 30 Aug, 2018 @ 3:53am 
No. There is no list of incompatible addons. Sorry
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