ARK: Survival Evolved

ARK: Survival Evolved

Morecrafting ARK
MajorNexx 2015년 12월 29일 오후 7시 49분
Cannot Confirm exact item however 24 hours of running this mod on our server it may have crashed it
Stack Follows
Fatal error!



ShooterGameServer.exe!APrimalStructureItemContainer::ConsumeFuel() (0x000000013f990785) + 76 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\primalstructureitemcontainer.cpp:619]
ShooterGameServer.exe!APrimalStructureItemContainer::UpdateContainerActiveHealthDecrease() (0x000000013f99030a) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\primalstructureitemcontainer.cpp:574]
ShooterGameServer.exe!APrimalStructureItemContainer::Unstasis() (0x000000013f98d6a1) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\primalstructureitemcontainer.cpp:331]
ShooterGameServer.exe!UWorld::LoadFromFile() (0x000000014063cd24) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\engine\private\world.cpp:5985]
ShooterGameServer.exe!AShooterGameMode::LoadWorld() (0x000000013fa1d92e) + 688 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergamemode.cpp:756]
ShooterGameServer.exe!AShooterGameMode::InitGame() (0x000000013fa17790) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergamemode.cpp:416]
ShooterGameServer.exe!UWorld::InitializeActorsForPlay() (0x000000014063471f) + 42 bytes [h:\ue4\unrealengine\engine\source\runtime\engine\private\world.cpp:3036]
ShooterGameServer.exe!UEngine::LoadMap() (0x0000000140610a21) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\engine\private\unrealengine.cpp:9380]
ShooterGameServer.exe!UEngine::Browse() (0x000000014060c75d) + 41 bytes [h:\ue4\unrealengine\engine\source\runtime\engine\private\unrealengine.cpp:8200]
ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x000000013fa0c6fa) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:256]
ShooterGameServer.exe!UGameEngine::Init() (0x00000001404302e8) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\engine\private\gameengine.cpp:524]
ShooterGameServer.exe!UShooterEngine::Init() (0x000000013fa08150) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shooterengine.cpp:97]
ShooterGameServer.exe!FEngineLoop::Init() (0x000000013f82d0f9) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2057]
ShooterGameServer.exe!GuardedMain() (0x000000013f829733) + 20 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:128]
ShooterGameServer.exe!GuardedMainWrapper() (0x000000013f82ed7a) + 5 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x000000013f82eea8) + 8 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00000001412e2c51) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x00000000774259cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007755b981) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007755b981) + 0 bytes [UnknownFile:0]


Only thing I could think of about Fuel being consumed was the Trash Furnaces we had running burning items into coal. Restored to earlier backup crash still happened.
Removed Mod and server started with no problems.
MajorNexx 님이 마지막으로 수정; 2015년 12월 30일 오전 6시 22분