Counter-Strike 2

Counter-Strike 2

awp_towers_textured
 This topic has been pinned, so it's probably important
Zikael  [developer] 24 Sep, 2015 @ 3:14pm
Remove the tall grass?
After a lot of play-testing I have realised that the long grass can hide characters effectivly, should it be removed enitely? Or is it part of the map?
Please give me some feedback on this.
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Showing 1-15 of 18 comments
NO DONT REMOVE IT MAKES THE MAP FANCY I WOULD WISH A TREE OR SOMETHING :D
Can anyone that hides behind the grass aim well?
Ceaseless 25 Sep, 2015 @ 4:11am 
dont remove it hiding in the grass is the best playing vs friends :D
BigLoaf 25 Sep, 2015 @ 5:06am 
dont remove the grass add trees or somehing (trees,rocks)
Joel Greenblatt 25 Sep, 2015 @ 7:20am 
remove it, hides plebs. for this i prefer the awp_1v1 original
just keep it, it really adds something to this map. people who want to play without can just play the regular awp_towers right?
pnk 25 Sep, 2015 @ 1:39pm 
jesus christ, disable the shadows on them to remove the obnoxious black shading please
Zikael  [developer] 25 Sep, 2015 @ 2:18pm 
Okay, I have decided to keep the grass in the map after the feeback I have recieved in ~23 hours. I cannot simple lower the grass as will casuse a shading error if they clip through the terrain. If the grass bothers you, please play the untextured version (awp_towers) found in the description of the map. This detailed version was purely created for the group of people that asked for it. I understand that it can add some variables and a lot more hiding spots, but what fun is a map without it's quirks?
pnk 25 Sep, 2015 @ 3:18pm 
Originally posted by Zikael:
Okay, I have decided to keep the grass in the map after the feeback I have recieved in ~23 hours. I cannot simple lower the grass as will casuse a shading error if they clip through the terrain. If the grass bothers you, please play the untextured version (awp_towers) found in the description of the map. This detailed version was purely created for the group of people that asked for it. I understand that it can add some variables and a lot more hiding spots, but what fun is a map without it's quirks?
pls disable the shadows on the grass it will look 100x better and look less dark
Zikael  [developer] 25 Sep, 2015 @ 3:21pm 
Originally posted by pnkflipflops:
Originally posted by Zikael:
Okay, I have decided to keep the grass in the map after the feeback I have recieved in ~23 hours. I cannot simple lower the grass as will casuse a shading error if they clip through the terrain. If the grass bothers you, please play the untextured version (awp_towers) found in the description of the map. This detailed version was purely created for the group of people that asked for it. I understand that it can add some variables and a lot more hiding spots, but what fun is a map without it's quirks?
pls disable the shadows on the grass it will look 100x better and look less dark

I currently do not have the map files on me, but when I do I will try your idea. Thanks for the suggestion, stay posted(:
Last edited by Zikael; 25 Sep, 2015 @ 3:21pm
CruiZzy 26 Sep, 2015 @ 8:47am 
Please Dont! :D
weh 26 Sep, 2015 @ 11:22am 
Keep the grass! it makes the map more fun hiding!
Ashtray 26 Sep, 2015 @ 5:12pm 
Just keep the grass. It is green... And actually tall, so... It's unnecessary remove it.
Gabs 27 Sep, 2015 @ 6:22pm 
:csgogun:
Brill 27 Sep, 2015 @ 8:57pm 
Keep it its helps alot with hiding :steamhappy:
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