Dota 2
NavalWarfare v1.2.9
Edgar 14 Oct, 2015 @ 7:05am
I would like to like this mod but Its just crap
EarlyGame takes ages and rnd targeting does not make it any better
Ships are completely unbalanced
Items are unbalanced some do the same or are worse and have increased cost
Half the space on the map is not used in any way
The game takes 45+ minutes every freaking time no matter how far ahead you are
Pushing barracks to cripple your own teams' farm is completely beyond me
Implementing 5-10 Second Stuns but not a single way to dodge them (great idea)
Missing Items like life leach or out of combat regen (heart)
In general, I feel you spend your resources more on looks instead of creating a fun mod with high replay value

not really worth playing

and most important its just boring right now
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Showing 1-8 of 8 comments
Pudge 14 Oct, 2015 @ 7:40pm 
This map is edit by a war3 map called BOOM navalwarfare, and it's not finished. DATA changes cause a lot imbalance.
Edgar 15 Oct, 2015 @ 2:29am 
The WC3 map is called Battleships. The imbalance is caused to not having the right priorities. As you can see they build a good looking polished map and good units. But a terrible shop and faulty gameplay.

Also the item design says so much, for example

Skin of the Seven Headed Snake
-Durability Bonus 500
-Navigation Speedbonus 30%
-Reduce Incoming Damage 30%
7400g

Leviathan's Skin
-Durability Bonus 500
-Navigation Speedbonus 15
-Reduce Incoming Damage 30%
7600g

to fix something minor, but so present takes a few minutes but they don't.
Sofar a Team of 10+ people just managed to take an existing map copying it and make it worse.
Last edited by Edgar; 15 Oct, 2015 @ 2:34am
Yennefer 17 Oct, 2015 @ 9:13am 
Hey,we're only a new established studio give us some time dude~ :D
We've been collecting feedbacks and trying our best to make better RPGS,we're really sorry that you are not satisfied with the game but we promise we will only be better.

Thanks for your feedback.
Last edited by Yennefer; 17 Oct, 2015 @ 9:13am
Chelate 19 Oct, 2015 @ 8:11pm 
The random-based auto attacking is the biggest thing which reduces my enjoyment of this game.
NgInferno 20 Oct, 2015 @ 2:23am 
Originally posted by Chelate:
The random-based auto attacking is the biggest thing which reduces my enjoyment of this game.

It was the core mechanic that was the base of every, and I do mean every single one, of the battleship mods back in wc3. It removes auto attacks and instead makes players to position properly to dish out optimum damage, which is a rather unique gameplay mechanic which is easy to learn and takes time to master compared to "right-clicking people for profits". You need to actually position to take effect of your weapon range.
Chelate 20 Oct, 2015 @ 8:42pm 
Right, I've been learning that more and more as the games go on. I guess it just takes getting used to such a big change from Dota.
Rhailex 3 Dec, 2015 @ 1:33pm 
We just lost a 5v3 because the 3 guys on the other team got a lot more gold and they became way too OP
Edgar 25 Feb, 2016 @ 11:55pm 
you put so much work in the looks and none in the gameplay mod is dead what a supprise
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