Dota 2
NavalWarfare v1.2.9
Treehunter06 24 Oct, 2015 @ 3:03pm
Frequency of Changes to stats
I have a problem with the high frequency of stat changes. I feel like I get used to the game and how it plays and then stats are modified which can be expected for a balance but 3 days ago a weapon had one damage value, yesterday another and today yet a different value.

For example "Cannon of the scorching sun" was 127 damage at 1.3 range 1300
Damage changed to 207 and then to 177.

This makes the game very unstable, I feel like I have to re-read every weapon and ship in the game each time I play and figure out what I should do. It's almost like I'm new to the map game each time I play.

Also there seems to be a big economic balance problem. Each time weapon stats are changed weapons with similar ranges and dpi (damage per interval) ratios cost significantly different amounts.

For example a "Guardian Cannon" upgraded one time costs 4830 does the same dpi (damage per interval) (136.15 vs 136.36) as a "Cannon of the scorching sun" at 1200 instead of 1300. However a scorching sun cost 5800 so is 100 more range worth 970 gold? Not at all, so then who will buy this nearly useless weapons.The Guardian cannon can be bought in components while the more expensive "Scorching sun" must be bought out right. There should be some insentive to saving and purchasing a more expensive item at one time rather than buying components and upgrading.

These are the examples I could immediately find.
I have unmarked this game as a favorite and changed my thumbs up to thumbs down.