Team Fortress 2

Team Fortress 2

cp_bloodcrystal_event
This map is absolutely stunning, but may I give a suggestion?
I feel like the skeletons would go really well with this map too, I understand you said a map doesn't need a boss and I agree but I feel like they'd really fit. I feel as if this map needs an element to it that distracts you from constant combat and interferes with the gameplay. I love that about the older event maps and I'm sure it'd make this map amazing too, either way, great work. :steamhappy:
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Showing 1-5 of 5 comments
Ethosaur  [developer] 5 Oct, 2015 @ 11:30pm 
Yeah I might add skeletons.
Franklin D. Azar 6 Oct, 2015 @ 2:41pm 
Originally posted by Spookosaur LFP:
Yeah I might add skeletons.
Yeah that'd be pretty cool, they were kinda shunned on helltower and deserve some time to shine
ayewanq 7 Oct, 2015 @ 12:28am 
My suggestion is to put bloodcrystals on the long fall pit like what you did on the cave.
Ethosaur  [developer] 7 Oct, 2015 @ 1:21am 
Originally posted by Thinki:
My suggestion is to put bloodcrystals on the long fall pit like what you did on the cave.
I could but the map kinda has a bit much props, I think I should not add that much more.
Franklin D. Azar 7 Oct, 2015 @ 1:52pm 
Originally posted by Spookosaur LFP:
Originally posted by Thinki:
My suggestion is to put bloodcrystals on the long fall pit like what you did on the cave.
I could but the map kinda has a bit much props, I think I should not add that much more.
yeah better safe than sorry, Valve may bump for too much props! This map is looking amazing though.
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Showing 1-5 of 5 comments
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