Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I find this area kinda bad optimized . My frames drop like crazy , if I look at anything else is just fine . Don't know... maybe because of all that vegetation . Maybe you should remove a bit of it . My friend has the same problem and we don't have low end pc's :P .
Same for me, but my pc isn't the best anyway. Overclocked GT 630 with double fan cooling (soon to get an upgrade there, the overclocking is burning my video card) Even though i have 30-35 FPS around everywhere else in the map i go down to 15-20 in the specified area.
Well , mine are : I5 4690K , GTX 750 and 8 GB ram .
Friend : I7 4790 , GTX 960 and same as me , 8 GB ram .
Hey man,
So while doing some testing today I noticed the Dip you were talking about. Mine went to 30 fps and sat there, so I Alt-Tab'd to check my GPU temps and when I Alt-Tab'd back in suddenly everything was fine, back up to 60 fps no problem. So next time you play could you check if Alt-Tabbing out, then back in again fixes the problem?
However, in the meantime I am currently working on an Optimisation patch.
THESE ARE ONLY SUGGESTIONS
Facing the Bell tower from the radio tower, the right side could use maybe a mid sized building with ziplines to it from the 2 high towers, and from it to the land. This will help reduce the swim of shame duration
Standing on the bell tower facing the radio tower, to your back right in the water, there is a huge amount of unused space as well. maybe a similar treatment, or a mountain with a lot of climbable rocks
speaking of which, a lot of the rocky areas are very clunky. You want to be able to run, vault, and climb up a lot of those areas, but the way they are coded won't let you. Maybe more climbing rocks, a small shack to climb on and go in, or some slightly smoother terrain.
anyways, EXCELLENT MAP. Thank you so much for the work you have done, and I look forward to what you decide to do!
Didn't really do anything for me sadly :c .
When do you think the optimisation patch is going to be out ? Even with that inconvinience I still find it fun to murder my friends xD (in-game ofc:P) . So yeah , I'm waiting ^^ .
Hi all,
I have just patched the map to v0.3.5.8, with the patch comes a potential performance fix. All I did was reduce the Amount of trees on map by about 30% (Give or take 50 trees). So the visual fidelity of the map is still there. Anyway, test it out, and report back. Hope this fixes the issue.
Cheers,
Squirrel.