This War of Mine

This War of Mine

Cold War
HamburgerHo 26 Oct, 2015 @ 10:04pm
How many days? Random?
How many days does the cold War story last? i'm on day 27 right now and have more than surplus of most supplies with all upgraded workshops (aside from moonshine, veggie garden, weapons tier3....

i like the Campaign, smoothly done,, characters have diverse abilities but you should add storylines, unless there's a bug, their "Bio" thoughts are only responses to decisiosns.. as the days go by they never talk about where they've come from or what wishes they have etc.,,

another suggestion is to have at least one of them have a coffee/nicotine dependency - makes it more challenging. keep up the good work!
Last edited by HamburgerHo; 26 Oct, 2015 @ 10:31pm
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Rororon[kor] 30 Oct, 2015 @ 12:57am 
maybe 30 days
DaN 2 Nov, 2015 @ 12:46pm 
default 45 day.. IDK this one
HamburgerHo 6 Nov, 2015 @ 12:37am 
ok the war was over for me at 46 days. i had to speed through the last 15 days because i had so much extra supplies and had already visited all the locations/killed all bandits. so i just stayed in the house at night for almost all those days, and went scavenging once or twice for more fuel.

the weird thing is, the endings for all 4 guys were all depressing, even though none of them were in a sad or depressed/broken mood... 1st guy was too sad to see his beloved ever agin, 2nd guy committed suicide by train, 3rd guy became a homeless alcoholic who froze to death, 4th guy had to support his parents who got lung cancer. wtf? i only stole once from a civilian and did all the charitable things for neighbors and the guys were at 'content' mood many times, never got depressed yet they all got ♥♥♥♥♥♥ endings LOL. maybe that's just the way the scenario is supposed to be like.

anyway, well done. solid workshop item
SarmatII 9 Oct, 2016 @ 9:49pm 
Originally posted by HamburgerHo:
ok the war was over for me at 46 days. i had to speed through the last 15 days because i had so much extra supplies and had already visited all the locations/killed all bandits. so i just stayed in the house at night for almost all those days, and went scavenging once or twice for more fuel.

the weird thing is, the endings for all 4 guys were all depressing, even though none of them were in a sad or depressed/broken mood... 1st guy was too sad to see his beloved ever agin, 2nd guy committed suicide by train, 3rd guy became a homeless alcoholic who froze to death, 4th guy had to support his parents who got lung cancer. wtf? i only stole once from a civilian and did all the charitable things for neighbors and the guys were at 'content' mood many times, never got depressed yet they all got ♥♥♥♥♥♥ endings LOL. maybe that's just the way the scenario is supposed to be like.

anyway, well done. solid workshop item

You killed a LOT of people. Regardless of whether they are bandits or not, murdering another human being tends to be a traumatic experience, unless you are a psychopath.
not true if you kill bandits it always has for me the effect that my survivors become content for some odd reason but i make them gettin used to killin people so maybe thats why xD
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