Space Engineers

Space Engineers

[EEM] Exploration Enhancement Mod
Mod crashes every time
Whenever I add this mod to a new game, once started, the game crashed within a minute every time, no exceptions. Running on stable branch, no other mods.

Is there anything I should or should not be doing to ensure it works?
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Showing 1-3 of 3 comments
Nebuzaradan 4 Mar, 2017 @ 7:57am 
fatal error in "SessionCore.DamageHandler.Invoke": Object reference not set to an instance of an object.. No additional info was given by the game :(

This happens whenever I grind an AI ship....
Der Mattologe 4 Mar, 2017 @ 12:14pm 
2017-03-04 20:20:22.503 - Thread: 1 -> Loading prefab: C:\Users\Kodi\AppData\Roaming\SpaceEngineers\Mods\EEM test\Data\Prefabs\Pirates (SPRT)\Merc_Hover_Bike.sbc
2017-03-04 20:20:22.503 - Thread: 1 -> Duplicate entry of 'Merc_Hover_Bike'

2017-03-04 20:20:22.616 - Thread: 1 -> Loading spawn groups
2017-03-04 20:20:22.654 - Thread: 1 -> DEFINITION_ERROR:
2017-03-04 20:20:22.654 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
2017-03-04 20:20:22.654 - Thread: 1 -> Following blueprints could not be post-processed: MyObjectBuilder_BlueprintDefinition/Credits,

2017-03-04 20:21:10.279 - Thread: 1 -> DEFINITION_ERROR:
2017-03-04 20:21:10.279 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks.sbc
2017-03-04 20:21:10.279 - Thread: 1 -> There was error during loading of model, please check log file.
-----------------------------------------------------------------------------------------------------------------------------------
DEFINITION_ERROR: , in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
Following blueprints could not be post-processed: MyObjectBuilder_BlueprintDefinition/Credits,
DEFINITION_ERROR: , in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks.sbc
There was error during loading of model, please check log file.
mod_warning: EEM test, in file:
**WARNING!**
Script for MyObjectBuilder_Projector is using the obsolete MyEntityComponentDescriptor overload!
You must use the 3 parameter overload to properly register script updates!
This script will most likely not work as intended!
**WARNING!**
mod_notice: EEM test, in file:
Possible entity type script logic collision
Sam Sann 4 Mar, 2017 @ 1:24pm 
Yeah, it's crashing my game aswell.

If i try go around a planet, game freezes and crashes.

I got like 3 AI around my asteroid base passing by, and it's crashing after a minute or so.

If i remove the mod from my save, it runs flaweless.

I really like this mod, would love to be able to play again in the future. :]

I'll wait until Autors of this mod fix the crashes issues and will play again with [:
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