Space Engineers

Space Engineers

[EEM] Exploration Enhancement Mod
Sage 5 Sep, 2019 @ 1:06pm
Crash - Can't load worlds.
Hope that I'm reading the log right and have found the actual problem spot, listed below. Game gives error while loading, points me to the log. Unfortunately, the log is too large for paste.bin FC what do?

Anyway, hope we can figure this out!
Thanks.

(before crash for context)
2019-09-05 14:53:16.729 - Thread: 1 -> MyConfig.Save() - START
2019-09-05 14:53:16.730 - Thread: 1 -> Path: C:\Users\gsmit\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2019-09-05 14:53:16.759 - Thread: 1 -> MyConfig.Save() - END
2019-09-05 14:53:16.769 - Thread: 1 -> Unloading Procedural World Generator
2019-09-05 14:53:17.773 - Thread: 1 -> Compass: Config Saved
2019-09-05 14:53:17.789 - Thread: 1 -> Sleep Mod: Config Saved
2019-09-05 14:53:17.811 - Thread: 1 -> ERROR: failed unload after exception in loading !
(/context)
2019-09-05 14:53:17.811 - Thread: 1 -> Exception occured:
VRage.Game.ModAPI.ModCrashedException: Mod crashed! ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Eem.Thraxus.SpawnManager.SpawnManagerCore.UnloadData()
at Sandbox.Game.World.MySession.UnloadDataComponents(Boolean beforeLoadWorld)
--- End of inner exception stack trace ---
at Sandbox.Game.World.MySession.UnloadDataComponents(Boolean beforeLoadWorld)
at Sandbox.Game.World.MySession.Unload()
at Sandbox.Game.World.MySessionLoader.Unload()
at Sandbox.Game.World.MySessionLoader.UnloadAndExitToMenu()
at Sandbox.Game.Gui.MyGuiScreenLoading.UnloadOnException(Boolean exitToMainMenu)
2019-09-05 14:53:17.811 - Thread: 1 -> InnerException:
2019-09-05 14:53:17.811 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at Eem.Thraxus.SpawnManager.SpawnManagerCore.UnloadData()
at Sandbox.Game.World.MySession.UnloadDataComponents(Boolean beforeLoadWorld)
2019-09-05 14:53:17.812 - Thread: 1 -> RunLoadingAction - END
2019-09-05 14:53:32.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2019-09-05 14:53:32.180 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2019-09-05 14:53:33.905 - Thread: 1 -> Exiting..
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Showing 1-2 of 2 comments
Thraxus  [developer] 5 Sep, 2019 @ 1:13pm 
That's not a load crash, that's an unload crash. Something else is causing you to not be able to start the game. That error is fro one of my logs not being able to properly close when the game terminates unexpectedly.

Notice the ".UnloadData()" portion of the log - that's a close action.

I'd need to see the whole log to help figure out what's causing the issue. This isn't enough to go on.
Thraxus  [developer] 5 Sep, 2019 @ 1:14pm 
Also, join Discord if you want to give me the whole log. Easier to troubleshoot than here anyhow.
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Showing 1-2 of 2 comments
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