Space Engineers

Space Engineers

[EEM] Exploration Enhancement Mod
Axtasium 10 Aug, 2018 @ 7:11pm
Mod isnt loading right
heres a ingame log

MOD_CRITICAL_ERROR: [EEM] Exploration Enhancement Mod v.2.8, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: [EEM] Exploration Enhancement Mod v.2.8, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 2/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: [EEM] Exploration Enhancement Mod v.2.8, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 3/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: [EEM] Exploration Enhancement Mod v.2.8, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 4/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: [EEM] Exploration Enhancement Mod v.2.8, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 5/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: [EEM] Exploration Enhancement Mod v.2.8, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)

The SpaceEngineers.log was too long to put in d:
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Showing 1-3 of 3 comments
Thraxus  [developer] 10 Aug, 2018 @ 7:40pm 
Looks like a corrupt download. Unsubscribe, then delete the mod from %appdata%\Spaceengineers\mods folder (delete file 531659576.sbm), resubscribe and try again.

Let me know how it goes.
Last edited by Thraxus; 10 Aug, 2018 @ 7:41pm
Axtasium 10 Aug, 2018 @ 7:46pm 
that did the trick, never had a corrupted download, huh, well thank ya sir d:
Thraxus  [developer] 10 Aug, 2018 @ 9:07pm 
Np, glad it worked! :)
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Showing 1-3 of 3 comments
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