Team Fortress 2

Team Fortress 2

The Badland Wanderer
D ubge 8 Jul, 2016 @ 8:55pm
It's good, but...
a big issue with Valve's development was trying to keep the sillouettes of each character identifiable. I personally think that it is, since it adds bulk to the midsection and legs. If no one else has this issue, disregard me. I like the design, this is my only concern.
< >
Showing 1-5 of 5 comments
Kermit Kujo 13 Jul, 2016 @ 10:18am 
well Valve could just as easily slap the pyro logo on the back if they add it in. plus they could make it conform to the body a bit more.
Lithtech Engine 13 Jul, 2016 @ 10:34am 
Originally posted by ʕ •ᴥ• ʔ Bearb - WYD:
well Valve could just as easily slap the pyro logo on the back if they add it in. plus they could make it conform to the body a bit more.
Slap the Pyro's tank on the back?
Spicey 15 Jul, 2016 @ 10:02am 
I like it but.....a bit too columbine for me
DIYLobotomy 17 Apr, 2018 @ 6:13pm 
Spicy its meant to be a reference to the NCR veteran ranger... But if they had a paint option I would make myself into the trench coat mafia so ♥♥♥♥♥♥♥ fast and run around playing ear rape pumped up kicks... For the meme lords who watch over us...
mayow 12 Feb, 2022 @ 1:14pm 
i know this was a very old post but i still want to comment : i think the sillouette is still unique enough to not be mistaken for another class
< >
Showing 1-5 of 5 comments
Per page: 1530 50