Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
Adding to that, I'd say that boredom makes everything slightly greyscale, while sadness will completely greyscale everything and darken your vision a bit and they can stack
No idea if I can pull that off, haven't had a look at the game in 8 years. But I have leveled up my coding in the meantime. So I am fixing it up now and seeing what I can do to improve it.
I'll know more in a couple of days when I go through it all.
The rest is well implemented enough that I enjoy. Personally, adding other overlays to boredom or depression would be cool to see, but I don't see a need for those. The only one I might think of is for panic but I can't imagine any overlay style for it that wouldn't be too intrusive. Keep up the great work and can't wait to see what else you're planning to do with this mod.
That and the ability to enable/disable individual overlays (For example minor overheating but not moderate or extreme.)