Unturned

Unturned

Landscape of Paposs
 This topic has been pinned, so it's probably important
Herr Lachs  [developer] 26 Jul, 2021 @ 8:53am
Feedback - Mapdesign and bugs
Something wrong with the map? Assets are incorrect or other weird things? Tell me!
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Showing 1-15 of 28 comments
Herr Lachs  [developer] 29 Jul, 2021 @ 2:44pm 
Summer Update 2021 out now!
CullyDC 30 Jul, 2021 @ 6:06pm 
Heya been really looking forward to this map and glad to see it released, I could get it working fine on my singleplayer but trying to run it on the server does pic related:
https://imgur.com/a/sAkKQ3Q

I have a workshop pack with all the children assets (as the game refers it as) in the workshopdownloadconfig.json. Is there a certain location where I could manually install them? I think elver and kuwait are loading correctly but fiffs objects isn't being recognised.
Raccoon 31 Jul, 2021 @ 6:05am 
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pekkahaikara 3 Aug, 2021 @ 6:41am 
I see floating ireland NPCS in the stations in the industrial area and there are carpat npcs lying on their side
Herr Lachs  [developer] 3 Aug, 2021 @ 7:54am 
Hi kebab hampurilainen,
can you send me a screenshot? I can't find these NPCs.
Thanks for your feedback.

Edit: Found the bug and fixed it.
Last edited by Herr Lachs; 3 Aug, 2021 @ 9:03am
pekkahaikara 3 Aug, 2021 @ 9:50am 
thanks!
Hetzer59 24 Aug, 2021 @ 9:14pm 
i think something u used for building material were crashed into the Ireland NPCs' ids,it seems like that many NPCs are flying out side the building
Herr Lachs  [developer] 25 Aug, 2021 @ 7:21am 
Can you show me some screenshots or tell me there these NPCs are? I'll fix that.
Abrasyve 18 Dec, 2021 @ 9:56pm 
The main highway is all sorts of broken in parts. In the part with the gas station and fast food place and all the cars has problems such as zombies disappearing then spawning suddenly, some zombies not being able to move or detect me and the part at the end of said highway with a tunnel and some military vehicles, there is no navmesh.
Abrasyve 22 Dec, 2021 @ 6:34pm 
Also could you please update the spawntables to use the newer system? It is much nicer being able to edit them via the spawntable editor than using the map editor.
Herr Lachs  [developer] 24 Dec, 2021 @ 2:14pm 
Sry but I will use my own loot-tables. I like them like this because I can decide what is spawning at any location. That is a detail I really like about the map. The itemspawns are much more realistic like this.
Herr Lachs  [developer] 24 Dec, 2021 @ 2:15pm 
Originally posted by Abrasyve:
The main highway is all sorts of broken in parts. In the part with the gas station and fast food place and all the cars has problems such as zombies disappearing then spawning suddenly, some zombies not being able to move or detect me and the part at the end of said highway with a tunnel and some military vehicles, there is no navmesh.

Can you give me some screenshots of that? Would be much easier to fix that.
Abrasyve 24 Dec, 2021 @ 3:02pm 
What I mean by update the spawntables, I mean you can keep your custom ones, but if you update them to the newer system, we can edit them to allow modded spawns in the game. To do so, you select a ID number. I am being a bit sneaky and editing this map myself for personal use, and I set it so the legacy spawns started at ID 16000. There is a tutorial on how to do this I think.
Herr Lachs  [developer] 24 Dec, 2021 @ 3:05pm 
Okay, thanks for the tip. I will keep this in mind for the nect update.
Abrasyve 24 Dec, 2021 @ 3:42pm 
I made a guide with all the problems (excluding navmesh because the navmesh problems are too numerous) that I have found so far. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2692743166
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