Don't Starve Together

Don't Starve Together

[DST]-Scythes
 This topic has been pinned, so it's probably important
Captain_M  [developer] 25 Oct, 2015 @ 10:14am
Bugs & Crash logs
Please post your bugs here with your error log.
Last edited by Captain_M; 25 Oct, 2015 @ 10:29am
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Showing 1-15 of 21 comments
Inspector T. Rick 27 Oct, 2015 @ 11:36am 
i found a bug with the mining machine mod has a recipe conflicting with the normal scythe!
Captain_M  [developer] 27 Oct, 2015 @ 10:05pm 
@tricksmaster , I'll check it.
Captain_M  [developer] 29 Oct, 2015 @ 5:41am 
@tricksmaster, I've downloaded mining machine and tested. Normal scythe need 2 flints, but Wooden Wrench need 2 rocks. So there is no conflict. DST-Scythes is compatible with Mining Machine.
Inspector T. Rick 29 Oct, 2015 @ 8:33am 
hmm ok thanks!
Deemo 18 Nov, 2015 @ 12:35am 
When I use the mod on a client hosted server it works great!
But it seems when I use the mod on a dedicated server the audio for harvesting seems to play twice.
Captain_M  [developer] 18 Nov, 2015 @ 12:37am 
@demosean, yes ,I just found this problem and is going to update.
Gryffo 29 Dec, 2015 @ 10:06am 
It appears some objects such as flowers and berry bushes are not harvested with the tool, but still consume its duration.
The meteor 30 Dec, 2015 @ 6:54pm 
Originally posted by Gryffo:
It appears some objects such as flowers and berry bushes are not harvested with the tool, but still consume its duration.
Yes, I also want to say it
Acarin 7 Feb, 2016 @ 2:49pm 
There might be an error if you plant a spider-hive with the scythe in hand:
LUA ERROR stack traceback:
../mods/workshop-537902048/modmain.lua:393 in (field) deststate (Lua) <386-407>
scripts/stategraph.lua:378 in (method) StartAction (Lua) <372-392>
scripts/entityscript.lua:1217 in (method) PushBufferedAction (Lua) <1180-1223>
scripts/components/locomotor.lua:666 in (method) OnUpdate (Lua) <607-791>
scripts/update.lua:187 in () ? (Lua) <150-223>
墨仝 29 Feb, 2016 @ 5:12pm 
[string "../mods/workshop-537902048/modmain.lua"]:393: attempt to index field 'target' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-537902048/modmain.lua:393 in (field) deststate (Lua) <386-407>
inst = 114838 - webber (valid:true)
action = Pick nil With Inv: 115844 - scythe_golden(LIMBO) (valid:true)
tool = 115844 - scythe_golden(LIMBO) (valid:true)
scripts/stategraph.lua:375 in (method) StartAction (Lua) <369-389>
self =
timeout = 0.43333335593343
tags = table: 0x142c6200
mem = table: 0x1485fdd0
statemem = table: 0x142c6388
currentstate = table: 0x21b1c918
timelineindex = 1
timeinstate = 0.10000000521541
sg = Stategraph : wilson
inst = 114838 - webber (valid:true)
lastupdatetime = 962.46671686321
statestarttime = 962.366716858
bufferedevents = table: 0x18d48da8
laststate = table: 0x21b1c918
prevstate = table: 0x21b1c918
bufferedaction = Pick nil With Inv: 115844 - scythe_golden(LIMBO) (valid:true)
handler = table: 0xc9b52c0
scripts/entityscript.lua:1217 in (method) PushBufferedAction (Lua) <1180-1223>
self (valid:true) =
DynamicShadow = DynamicShadow (0x1fdcec40)
inlimbo = false
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:86
SetCameraDistance = function - scripts/prefabs/player_common.lua:1208
ScreenFlash = function - scripts/prefabs/player_common.lua:1270
player_classified = 114839 - player_classified (valid:true)
playercolour = table: 0x1b92aad0
health_info_max = 0
AnimState = AnimState (0x1567d6d0)
bufferedaction = Pick nil With Inv: 115844 - scythe_golden(LIMBO) (valid:true)
Light = Light (0x1ce57ef8)
_isrezattuned = false
OnRemoveEntity = function - scripts/prefabs/player_common.lua:568
health_info_max_exact = 0
pendingtasks = table: 0x196a22e8
ShowHUD = function - scripts/prefabs/player_common.lua:1190
ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1202
sg = sg="wilson", state="run", time=0.13, tags = "moving,running,canrotate,autopredict,"
IsHUDVisible = function - scripts/prefabs/player_common.lua:1180
ApplyScale = function - scripts/prefabs/player_common.lua:1285
SetGhostMode = function - scripts/prefabs/player_common.lua:476
ShowActions = function - scripts/prefabs/player_common.lua:1184
old_rotation = 112.21914149858
OnWakeUp = function - scripts/prefabs/player_common.lua:1122
Transform = Transform (0x1d876b58)
actionreplica = table: 0x145f3540
event_listening = table: 0x20b27d58
actioncomponents = table: 0x18f36250
beingfollowed = false
lower_components_shadow = table: 0x14ee7910
GetMaxMoisture = function - scripts/prefabs/player_common.lua:76
net_health_info = net_ushortint (0x1d943e00)
prefab = webber
updatecomponents = table: 0x1c083500
ShakeCamera = function - scripts/prefabs/player_common.lua:1228
OnDespawn = function - scripts/prefabs/player_common.lua:1140
Physics = Physics (0x17cac8b0)
MiniMapEntity = MiniMapEntity (0x1bc31bb8)
event_listeners = table: 0x1e521358
replica = table: 0x1de62788
GetTemperature = function - scripts/prefabs/player_common.lua:36
GUID = 114838
ghostenabled = true
EnableMovementPrediction = function - scripts/prefabs/player_common.lua:437
worldstatewatching = table: 0x1e5a3328
SetCameraZoomed = function - scripts/prefabs/player_common.lua:1214
Network = Network (0xcbb7878)
GetMoisture = function - scripts/prefabs/player_common.lua:66
OnPreLoad = function - scripts/prefabs/player_common.lua:1028
LightWatcher = LightWatcher (0x2025e9e0)
inherentactions = table: 0x19f28fa8
spawntime = 354.23335180804
SnapCamera = function - scripts/prefabs/player_common.lua:1220
prev_OnNewSpawn = function - scripts/prefabs/player_common.lua:1748
ScreenFade = function - scripts/prefabs/player_common.lua:1261
e
[string "../mods/workshop-537902048/modmain.lua"]:393: attempt to index field 'target' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-537902048/modmain.lua:393 in (field) deststate (Lua) <386-407>
scripts/stategraph.lua:375 in (method) StartAction (Lua) <369-389>
scripts/entityscript.lua:1217 in (method) PushBufferedAction (Lua) <1180-1223>
scripts/components/locomotor.lua:666 in (method) OnUpdate (Lua) <607-791>
scripts/update.lua:187 in () ? (Lua) <150-223>
Ale 21 Mar, 2016 @ 10:59pm 
Hello, it just crashed on my dedicated DST server (running on Linux). I have other mods installed:

ForceEnableMod("workshop-363459814")
ForceEnableMod("workshop-371091845")
ForceEnableMod("workshop-372539653")
ForceEnableMod("workshop-375488964")
ForceEnableMod("workshop-496249680")
ForceEnableMod("workshop-512502326")
ForceEnableMod("workshop-600342972")

I'm Wickerbottom on the server and was performing some action when it crashed (I think it was dropping an item on the ground, or collecting an item dropped on the ground - it wasn't harvesting twigs or grass from a renewable source). I didn't have any scythe with me at the time (there was a scythe on the ground on my base - I think it was the only one)

This is the log:

[string "../mods/workshop-537902048/modmain.lua"]:393: attempt to index field 'target' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-537902048/modmain.lua:393 in (field) deststate (Lua) <386-407>
inst = 137067 - wickerbottom (valid:true)
action = Pick nil (valid:true)
tool = nil
scripts/stategraph.lua:375 in (method) StartAction (Lua) <369-389>
self =
timelineindex = 2
tags = table: 0x18653810
mem = table: 0x17aeaa48
statemem = table: 0xaa3f280
currentstate = table: 0x1795f9c8
timeinstate = 0.033333335071802
sg = Stategraph : wilson
inst = 137067 - wickerbottom (valid:true)
lastupdatetime = 12735.533997543
statestarttime = 12735.500664208
bufferedevents = table: 0x18953e28
laststate = table: 0x17975330
prevstate = table: 0x17975330
bufferedaction = Pick nil (valid:true)
handler = table: 0xb6ffb20
scripts/entityscript.lua:1217 in (method) PushBufferedAction (Lua) <1180-1223>
self (valid:true) =
DynamicShadow = DynamicShadow (0x1106e9c8)
inlimbo = false
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:96
SetCameraDistance = function - scripts/prefabs/player_common.lua:1218
ScreenFlash = function - scripts/prefabs/player_common.lua:1280
player_classified = 137068 - player_classified (valid:true)
playercolour = table: 0x12e09b38
IsOverheating = function - scripts/prefabs/player_common.lua:66
Light = Light (0xaaae230)
_isrezattuned = false
OnRemoveEntity = function - scripts/prefabs/player_common.lua:578
pendingtasks = table: 0x1843dae8
Last edited by Ale; 21 Mar, 2016 @ 11:01pm
Ciphered Entity 15 Apr, 2016 @ 12:37pm 
Originally posted by Gryffo:
It appears some objects such as flowers and berry bushes are not harvested with the tool, but still consume its duration.

Yeah this is the only real problem I've found as well, if you could fix this the mod would be a great seamless addition to the game!
Why do I have to install only the golden sickle, no ordinary sickle it?
Mythophile 5 Sep, 2016 @ 2:48pm 
[00:00:29]: Mod: workshop-537902048 (Scythestest) Loading modworldgenmain.lua
[00:00:29]: Mod: workshop-537902048 (Scythestest) Mod had no modworldgenmain.lua. Skipping.
[00:00:29]: Mod: workshop-537902048 (Scythestest) Loading modmain.lua
[00:00:29]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file.
[00:00:29]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file.
[00:00:29]: WARNING: Positional Action parameters are deprecated. Please pass action a table instead.
[00:00:29]: Action defined at ../mods/workshop-537902048/modmain.lua:130 in () ? (main) <0-0>
Last edited by Mythophile; 23 Oct, 2016 @ 11:51am
Mythophile 23 Oct, 2016 @ 11:52am 
just updated with new error.
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