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thanks for the comment <3
One example would be instead of making the cardset image have multiples of certain things, only put one of that thing in there and simply use duplicates of it. Example:
Deck:
2x Card One
4x Card Two
1x Card Three
Cardset image:
Card One
Card Two
Card Three
Then you just duplicate cards One and Two ingame until you have the needed amount, and clients only need download the three card images.
Also, don't include cards in the cardset image that aren't in the deck.
Believe me, TTS can handle a LOT more files than what's needed for this game. I've seen it.
ALSO!!!! i think it was early TTS that had issues with more then 3 deck images.. it very well may be able to handle more.. i havnt pushed it since then because of my early tries with it. that is great news for my other game i am developing c: thanks