Medieval Engineers

Medieval Engineers

Mo' Voxels [16+ Voxels!]
Bonesaw  [developer] 21 Oct, 2015 @ 6:00pm
Biome Values (for map makers)
Grass 0-3
Grass_02 4-8
Rocks_Grass 9-13
Grass_old 14-18
Soil 19-23
Arid_Dirt 24-28
Arid_Dirt_02 29-33
Gravel 34-38
Cobble 39-43
Stone 44-48
Stone_02 49-53
Stone_03 54-58
Rocks_04 59-63
Dark_Stone 64-68
Snow 69-73
Dirty_Snow 74-78
Woods_Snow 79-83
Woods 84-88
Woods_Grass 89-93
Woods_Needles 94-98
Woods_Needles_02 99-103
Woods_Needles_03 104-108
Moss 109-113
Water 114-118
Corn 119-123
Lava 124-128
Sand 129-133
Last edited by Bonesaw; 27 Dec, 2015 @ 12:29pm
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Showing 1-7 of 7 comments
Protocore 13 Dec, 2015 @ 9:08pm 
hello,i don't find the biome value folder , where is it,please?
Bonesaw  [developer] 14 Dec, 2015 @ 2:03pm 
? These are the biome values (i.e. red channel values) for the biome map...
Protocore 14 Dec, 2015 @ 2:17pm 
oh , hum... , wood needles and old grass are on the same values...u knows....i want to know where is the way to the biome value.sbc,i think,for change values...
Protocore 14 Dec, 2015 @ 2:20pm 
in your macros ME1.4,he said: change values of the wood needles and old grass,where i must to go?
Bonesaw  [developer] 14 Dec, 2015 @ 2:20pm 
Originally posted by protokore:
oh , hum... , wood needles and old grass are on the same values...u knows....i want to know where is the way to the biome value.sbc,i think,for change values...

Yes, go to C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\VoxelMaterials.sbc
Protocore 14 Dec, 2015 @ 2:20pm 
thanks a lot
Bonesaw  [developer] 27 Dec, 2015 @ 12:29pm 
*updated for new voxels
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Showing 1-7 of 7 comments
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