ARK: Survival Evolved

ARK: Survival Evolved

Advanced Architecture Mod
JD 5 Jan, 2016 @ 7:41pm
Crash upon start up using the mod
Just installed the mod for my friends server and my game crashes upon start up while the mod is installed:

Assertion failed: PackageFileTag.CompressedSize == PACKAGE_FILE_TAG_SWAPPED [File:F:\UE4\UnrealEngine\Engine\Source\Runtime\Core\Private\Serialization\Archive.cpp] [Line: 348]



KERNELBASE.dll!UnknownFunction (0x00007ffe920ca1c8) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff65e06aa18) + 159 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff65e06afb5) + 178 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!FArchive::SerializeCompressed() (0x00007ff65e081fd5) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\serialization\archive.cpp:349]
ShooterGame.exe!FModUnZipAndCopyFileVisitor::Visit() (0x00007ff65f6c0724) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\online\onlinesubsystemsteam\private\steamworkshop.cpp:115]
ShooterGame.exe!`IPlatformFile::IterateDirectoryRecursively'::`2'::FRecurse::Visit() (0x00007ff65dff50e2) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:36]
ShooterGame.exe!FWindowsPlatformFile::IterateDirectory() (0x00007ff65e09f057) + 710 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsplatformfile.cpp:281]
ShooterGame.exe!`IPlatformFile::IterateDirectoryRecursively'::`2'::FRecurse::Visit() (0x00007ff65dff50fe) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:41]
ShooterGame.exe!FWindowsPlatformFile::IterateDirectory() (0x00007ff65e09f057) + 710 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsplatformfile.cpp:281]
ShooterGame.exe!`IPlatformFile::IterateDirectoryRecursively'::`2'::FRecurse::Visit() (0x00007ff65dff50fe) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:41]
ShooterGame.exe!FWindowsPlatformFile::IterateDirectory() (0x00007ff65e09f057) + 710 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsplatformfile.cpp:281]
ShooterGame.exe!IPlatformFile::IterateDirectoryRecursively() (0x00007ff65dff50b8) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\genericplatform\genericplatformfile.cpp:45]
ShooterGame.exe!FDecompressAndCopyModTask::DoWork() (0x00007ff65f6c1f3b) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\online\onlinesubsystemsteam\private\steamworkshop.cpp:211]
ShooterGame.exe!FAsyncTask<FDecompressAndCopyModTask>::Abandon() (0x00007ff65f6ccf02) + 9 bytes [f:\ue4\unrealengine\engine\source\runtime\core\public\async\asyncwork.h:335]
ShooterGame.exe!FQueuedThread::Run() (0x00007ff65e00b15b) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\hal\threadingbase.cpp:326]
ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff65e0b8236) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff65e0b80f8) + 8 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
KERNEL32.DLL!UnknownFunction (0x00007ffe94242d92) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe94bd9f64) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe94bd9f64) + 0 bytes [UnknownFile:0]

Any help is appreciated, thanks.
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Showing 1-2 of 2 comments
hogscraper  [developer] 6 Jan, 2016 @ 9:38pm 
Confused what you mean by start up. Is your client crashing as you join his server? If that's what you mean, did you copy your mod folder over? If you did, have you verified that the mod works for you in single player mode? If it does, first verify that the folder on your pc is exactly the same size as the one you uploaded. Also make sure you have the correct mod ID in the ini.
JD 7 Jan, 2016 @ 12:10am 
Originally posted by hogs:
Confused what you mean by start up. Is your client crashing as you join his server? If that's what you mean, did you copy your mod folder over? If you did, have you verified that the mod works for you in single player mode? If it does, first verify that the folder on your pc is exactly the same size as the one you uploaded. Also make sure you have the correct mod ID in the ini.

It crashes once i launch the game.
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Showing 1-2 of 2 comments
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