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Hello!
I just recently came back to Ark after a few month break. I put your mod onto my newly re-started server; but have yet to craft any pieces (low level still). I have admin logging on, so im against using spawn commands to test this myself. I realize I could test this in singleplayer; but i figured it would be a time saver for me to simply ask for confirmation. 8P
I have experience with structure HP settings; and plan on boosting the HP of your structures on my server via this post.
However, i want to confirm if they are identical in protection to Stone, as in, standard Dino's cannot damage them? are they only susceptible to giga/siege/explosive/alphas like standard stone walls?
TYVM in advance!
TYVM! That's pretty much exactly what I needed to know 8P !
Awesome Mod BTW!
2. Edit that file and add these two lines to the very bottom of the file:
[hogscraper]
CastleHealthModifier=1
3. Save and close that file.
4. Run your sever
Is there a way for material costs!?
1. Locate your GameUserSettings.ini
2. Edit that file and add these two lines to the very bottom of the file:
[hogscraper]
CastleHealthModifier=0.01
3. Save and close that file.
4. Run your sever
if 1 is the normal value, 100 lvl up value and 0.01 reduce this value ??
if 1 is normal value (150 000hp), 100 is biggest value and the structure's heal will are150 000 x 100 ??
=1 Castle Wall 100,000 hit points
=.5 Castle Wall 50,000 hit points
=50 Castle Wall 5,000,000 hit points
.01 < your number < 100
Change that value to .011 to see the minimum hit points you can have.
I put this two lines at bottom of my gamesetting.ini and i resstart the server or save changes,
When i came to my gamesettings.ini this lines dissapear...
Dont know why.....
[hogscraper]
CastleHealthModifier=4
AAM_Allow_Pickups=1
That was at the bottom of mine so make sure you don't have a spelling mistake in what you're copying. Also make sure that whatever is above it is also working properly as one character where it shouldn't be can break the chain. What value are you using?