Left 4 Dead 2

Left 4 Dead 2

PayDay Nick
Jericho 4 Aug, 2017 @ 5:47am
Can we please try to make this a real thing?
I can't believe Overkill haven't put Nick in the game yet. Especially if this mod is out, which means the work has basically been done for them. Even if the voice actor for Nick isn't available I bet you could find someone with a very similar voice and really it wouldn't be too bad because we could just assume that post apocalyptic Nick has go thru some changes.

Nick's backstory would work perfectly for Payday. I even thought of stuff for things like the Perkdeck. Here are some examples.

"Not the suit!" Enemies killed at close range that get blood on Nick's suit will trigger a 10 second rage which increased damage by 100% and it cannot occur more offten than every 10 seconds. So you'd kill an enemy near you, do 100% more damage and then have to wait 10 seconds before you could do it again.

"Show off" When not wearing armor you gain a 10% boost to your armor and 30% armor regen regardless if in combat.

"Efficient healer." Nick knew how to use medical supplies like a pro even before the infection. This one is a big complex so let me break it down. Let's say you have 100 health and take 90 damage. After you heal you will get all your health back but as we all know, in Payday 2 when you heal you'll get full health regardless of your health meter. So that 90 damage you took, now you have 10 health. After you heal you'll go back to 100 health, but here's where the perk kicks in. You gain a sort of "1 up." So when you take lethal damage, instead of dying, you will get back up immediately with 10 health because that's the amount of health you had the first time you healed. So basically, if you had 90 health and healed for 10 health, you would "1 up" with 90 health. I don't think this skill is op because it's suppose to be top tier in the deck and uses 1 of only 2 charges in your medic bag unless they have the skill meaning you'd only be able to legit heal one more time.

A$$ Clown" This perk is pretty useful but not overpowered, the gist of it is that you get more money the less useful your team-mates are. Because who can blame you if your team mates are A$$ Clowns? So if you have the most kills then you would gain 5% more XP and money when you get payed and a .5% higher chance of getting an Infamous item on Payday. This stacks with other things like, if you complete the most objectives, heal the most team mates, take the most damage.

So Nick isn't really much of a dodge character. He should be used armor, but in cases when he has non he will get a boost.

I also think if they put in Payday 2 that he should have his own Melee weapon like every other character. I think the best weapon that they haven't added yet would be the Golf Club. "Nick's Nine Iron" has a certain ring to it anyway. Fairly high attack speed with medium damage and high knockback.
Last edited by Jericho; 5 Aug, 2017 @ 4:21am
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Showing 1-11 of 11 comments
staryoshi06 26 Sep, 2017 @ 1:33am 
Thing is 'not dodge but no armour' does not work.
Take a look at sociopath. It doesn't work.
and 'A$$ clown' is a horrible idea. Don't reward people for not working as a team.
Last edited by staryoshi06; 26 Sep, 2017 @ 1:34am
Jericho 26 Sep, 2017 @ 2:28pm 
Originally posted by staryoshi06:
Thing is 'not dodge but no armour' does not work.
Take a look at sociopath. It doesn't work.
and 'A$$ clown' is a horrible idea. Don't reward people for not working as a team.
That's not necessarily the point. It doesn't encourage people not to work together. But if you do the most work then it's going to reward you. So it only encourages you to try harder then everyone else.
Last edited by Jericho; 26 Sep, 2017 @ 2:28pm
Jericho 26 Sep, 2017 @ 2:30pm 
Originally posted by staryoshi06:
Thing is 'not dodge but no armour' does not work.
Take a look at sociopath. It doesn't work.
and 'A$$ clown' is a horrible idea. Don't reward people for not working as a team.
I don't see where I said anything about not using armor or having dodge.
Jericho 26 Sep, 2017 @ 2:33pm 
Originally posted by staryoshi06:
Thing is 'not dodge but no armour' does not work.
Take a look at sociopath. It doesn't work.
and 'A$$ clown' is a horrible idea. Don't reward people for not working as a team.
Oh you're talking about the "Show Off" perk. See the thing is. 30% might not be much but since it can start regening 30% to full regardless if taking damage before it drops plus you get an additional 10% I don't think it's that terrible. Maybe it could use some tweaking but I don't wanna put anything out there that's too weak. I suppose having it under-powered is better than having it over-powered at the release because it means it'd probably be buffed instead of likedly nerfed if it would come out op and I have a feeling that it being nerfed would make it worse than it already is.
coolman552 7 Oct, 2017 @ 3:24am 
Did you actually replied at the same post 3 times and not just merge them into one
Jericho 7 Oct, 2017 @ 12:16pm 
Originally posted by cockroast:
Did you actually replied at the same post 3 times and not just merge them into one
I regret nothing.
A Snake or a Cat? 28 Oct, 2017 @ 8:47am 
Then the Eagle Light. And the Improvised Tactical Light. (Basically a flashlight & cable ties and/or duct tape) We also need a akimbo Chimano Compact/88/Custom and Signature .40, and explosive or incendiary ammo bag. Does not work for OVE9000.
H3X_COKX 3 Oct, 2018 @ 2:14pm 
they did do a l4d1 crossover in payday the heist, maybe if you ask them
Jericho 3 Oct, 2018 @ 2:16pm 
Originally posted by PootisPootsPoot:
they did do a l4d1 crossover in payday the heist, maybe if you ask them
Nice necro you just did.
Orion 29 Dec, 2018 @ 1:51am 
I like this idea, they already did a crossover in Payday: The heist, why can't we get Nick as a playable character? It'd be understandable if he was atleast a DLC.
Spymario55 27 Jan, 2019 @ 4:01pm 
Originally posted by TheKnightOfReach:
I like this idea, they already did a crossover in Payday: The heist, why can't we get Nick as a playable character? It'd be understandable if he was atleast a DLC.

As a person who plays both L4D2 and PD2, the mod workshop for PD2 does have something similar to this "amazing" idea. However, this mod replaces a gang member, Tony Montana AKA Scarface, and has a few cut-off dialogue from L4D2 to make it as close as possible to be him in the PD2 universe; Better than having him with Tony's lines or no audio for Nick. It is nice to see him fighting against police's forces (SWAT, Bulldozers, Cloakers, etc.) in No Mercy map, maybe make a story line to be cannon between L4D and PD universes (No don't get me starter with they are not cannon, Overkill is hipocrite and speacially when it comes to characters wheter being alive or not; Jacket, Tony, Bodhi, etc.).

https://modworkshop.net/mydownloads.php?action=view_down&did=23630
Last edited by Spymario55; 27 Jan, 2019 @ 4:01pm
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