ARK: Survival Evolved

ARK: Survival Evolved

Planting v1.2f
Heavensn 5 Nov, 2015 @ 1:05am
The UE4-ShooterGame Game has crashed and will close
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The UE4-ShooterGame Game has crashed and will close
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LowLevelFatalError [File:F:\UE4\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 3801]
Bad name index -1294762130/109
KERNELBASE.dll!UnknownFunction (0x000007fefcb1b3dd) + 0 bytes [UnknownFile:0] ShooterGame.exe!FError::LowLevelFatal() (0x00000001403d22b6) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:354] ShooterGame.exe!ULinkerLoad::operator<<() (0x000000014046ebbe) + 34 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3801] ShooterGame.exe!operator<<() (0x0000000141025eb5) + 16 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\public\staticparameterset.h:105] ShooterGame.exe!operator<<() (0x00000001410260b0) + 88 bytes [f:\ue4\unrealengine\engine\source\runtime\core\public\containers\array.h:857] ShooterGame.exe!FMaterialShaderMapId::Serialize() (0x0000000140fea524) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\materials\materialshader.cpp:344] ShooterGame.exe!FMaterialShaderMap::Serialize() (0x0000000140feeee6) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\materials\materialshader.cpp:1648] ShooterGame.exe!FMaterial::SerializeInlineShaderMap() (0x0000000140ff1c03) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\materials\materialshared.cpp:780] ShooterGame.exe!SerializeInlineShaderMaps() (0x0000000140f8ee24) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\materials\material.cpp:443] ShooterGame.exe!UMaterialInstance::Serialize() (0x0000000140fe4e41) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\materials\materialinstance.cpp:1762] ShooterGame.exe!ULinkerLoad::Preload() (0x000000014046c187) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2876] ShooterGame.exe!EndLoad() (0x00000001404b96b6) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1081] ShooterGame.exe!LoadPackage() (0x00000001404b9084) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:841] ShooterGame.exe!UShooterEngine::LoadGameMods() (0x000000013ff3de38) + 29 bytes [f:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shooterengine.cpp:377] ShooterGame.exe!UEngine::LoadMap() (0x0000000140e2e739) + 20 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\unrealengine.cpp:8896] ShooterGame.exe!UEngine::Browse() (0x0000000140e2b2b2) + 38 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\unrealengine.cpp:8195] ShooterGame.exe!UEngine::TickWorldTravel() (0x0000000140e2bf60) + 65 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\unrealengine.cpp:8367] ShooterGame.exe!UGameEngine::Tick() (0x0000000140b9d5fc) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\gameengine.cpp:915] ShooterGame.exe!FEngineLoop::Tick() (0x000000013fd27b69) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2321] ShooterGame.exe!GuardedMain() (0x000000013fd2232c) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:139] ShooterGame.exe!GuardedMainWrapper() (0x000000013fd2904a) + 5 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x000000013fd29178) + 8 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGame.exe!__tmainCRTStartup() (0x0000000141cfe011) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] kernel32.dll!UnknownFunction (0x00000000769b5a4d) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x0000000076d2b831) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x0000000076d2b831) + 0 bytes [UnknownFile:0]