Space Engineers

Space Engineers

Taleden's Inventory Manager
[Issue] Script execution terminated, script too complex
Hi,
i'm currently builing on a real big station with tons of stuff controlled and filled by TIM. Everything works fine until i docked a battleship, also managed by tim. This ship has no own programm block, it uses the station ones. When i first docked the ship after building it, everything worked fine some time. But then TIM stopped and the programm block says:

"Script execution terminated, script too complex. Please edit and rebuild the sript."

What does that mean? Is there a limit by TIM or by the Game how many objects can be controlled by TIM?
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Showing 1-3 of 3 comments
taleden  [developer] 11 Oct, 2016 @ 4:49pm 
Try adding "cycle=2" to the script arguments in the programmable block, and then recompile (edit, close+save) to try again. This will divide TIM's work across multiple executions to try to avoid that limitation, so you can currently go up to cycle=11. If you still have the error at 11, you can also try making your tags more specific (i.e. designate specific containers for Ore/Iron, Ore/Nickel, etc instead of everything having all kinds of Ore).
Testerlordschaft 11 Oct, 2016 @ 7:49pm 
Great! I'll try. THX!
Testerlordschaft 13 Oct, 2016 @ 3:25pm 
Worked fine! Thx! And '=2' was enough, so it didnt build big enough to make TIM real problems. Working on this now ;)
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