The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Conduct the Song of the Dragonborn
 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
Chen Zhen From Jing Wu  [kehittäjä] 4.11.2015 klo 16.25
FAQ
Hi everyone! My name is Peter Spiers, the mod author. I want everyone to enjoy this mod as much as possible, if you are struggling with something or it doesn't work, do let me know and I'll try my best to fix it :D

Q: How do I start the music?
- Activate the bass drum.

Q: How do I stop the music?
- De-activate the bass drum!

Q: How do I start conducting?
- equip Dovahkiin's Baton and then activate any of the 5 books, then swing the baton. The choir will sing when you swing!

Q: The conducting is too slow!
- Conducting only works in FIRST PERSON CAMERA. In third person the animations cannot 'keep up' with the speed of the weapon.

Q: Will you make a video tutorial?
- There is a video that shows how the mod works. I am willing to answer specific questions if you send them.

Q: I can't hear any music.
- Make sure music and sounds are turned up in your settings menu. IN RARE CASES the room needs to 'load' fully before the music will start playing, so you might need to wait a little before activating the drum.

Q: I walked out of the room and can still hear music and sound effects!
- Make sure to de-activate both the bass drum and dubstep level BEFORE leaving the room. Also activate the 'remove conducting sounds' shrine. It won't crash your game if you do leave the room with the music playing, so don't worry.

Q: When I walk in the room I still hear the 'city explore' music that was playing!
- This is a bug and happens from time to time. When you enter the room you SHOULD hear silence. Leave the room, and re-enter the room and it should work.

Q: Is the mod well optimised?
- Yes. The mod runs pretty well. Bottom end systems might struggle - if you do, you can face away from the choir while conducting to increase your framerate. If loads of people have problems let me know and I will release a 'light' version of the mod.

Q: The Dubstep spell has 'gaps' and doesn't play in time.
- The timing of the music is dependent on your framerate as the script runs in 'game time' and not 'real time'. If you are experiencing really long pauses then consider lowering graphics settings a little.

Q: How do I know when to conduct?
- There is no way of actually telling the player in game when to start conducting for the right section. You've gotta listen to the song a few times and practice so you know how it all fits together. Be patient and practice sections slowly at first. After enough time you will get to know it very well.

Q: YOU STOLE THIS FROM SOMEONE!
- nope, no part of this mod has been stolen. Everything you hear/see was created or produced by me.

Q: How did you make this mod?
- Creation Kit, meshes using Blender, music was created in Logic 9 (music production software). There are some scripts that control the activation of the spells and sounds.

Q: Will you be buying Fallout 4?
- YES. YES I WILL. YOU SHOULD TOO.
Viimeisin muokkaaja on Chen Zhen From Jing Wu; 9.11.2015 klo 5.58
< >
Näytetään 1-2 / 2 kommentista
This mod looks really cool and i just downloaded it and the door didnt load in so i restarted my skyrim
:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:
WUBBAJACK FOR THE WIN
< >
Näytetään 1-2 / 2 kommentista
Sivua kohden: 1530 50