Garry's Mod

Garry's Mod

Fallout 4 Power Armor V2.0 [FPA 2]
tachankin 2 May, 2024 @ 10:13am
Compatible Weapon Packs
Who knows any weapon packs that are compatible with FPA2? All animations aligned correctly, guns themself don't clip in the body, all that. If you know some, please send links here.
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Showing 1-11 of 11 comments
PWB weapons packs work well with it
Last edited by EvilCanevilreturns; 29 May, 2024 @ 3:27am
Extra  [developer] 30 May, 2024 @ 5:30am 
Hey there I’m not sure what exactly you’re asking for, any TFA, MW Base weapon packs and (some) ARC9 SWEPs seem to work absolutely fine.

Could you instead link me what doesn’t work?
Extra  [developer] 30 May, 2024 @ 5:35am 
If there’s some angle issues in particular where the gun is not aligned with the hands/not held correctly, I’m happy to say I’m working on a fix for this in the meantime.
tachankin 30 May, 2024 @ 5:36am 
Originally posted by Extra:
Hey there I’m not sure what exactly you’re asking for, any TFA, MW Base weapon packs and (some) ARC9 SWEPs seem to work absolutely fine.

Could you instead link me what doesn’t work?

Afaik, all TFA packs don't have any visible model while using with power armor. ARC9 and ArcCW packs looks fine so far, but there's no any visible attachment on guns and muzzle flash effects are stuck in zero/zero coodrinates of the map. Only PWB works just fine. Fallout SWEPs keep clipping into the center of the torso, while hands are empty.
Last edited by tachankin; 30 May, 2024 @ 5:36am
Extra  [developer] 30 May, 2024 @ 11:29am 
This should not be the case, I've tested with TFA Fallout SWEPs, HL2 SWEPs and a few more - you can see I'm using TFA in the showcase video. Like I said can you please link the specific SWEP pack you're using as TFA / ARC9 is very vague.

In regards to the attachments for ARC9 I'm aware of the issue and am working on a fix for that in particular.

"Fallout SWEPs keep clipping into the center of the torso, while hands are empty"
-Sounds to me like you're having conflictions. I've tested extensively with TFA Fallout SWEPs and have had no issues. The weapon should not even be visible once you equip another weapon.
Extra  [developer] 6 Jun, 2024 @ 9:16am 
I’d like to add also soon enough with the new update none of this should be an issue
also m9k pistols has a bad angle
Sensuka 30 Jan @ 12:25pm 
despite the absency of this thread, i figured i'd post it anyway:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=712848264
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1309914309
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1538229351
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1845577793

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2843144040
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3013435337

i would be greatly appreciated if you would make these weapon packs compatible for this Power Armor addon, despite them marked as TFA Base (except Max Payne SWEPs), i would love to use them along with this add-on. thank you, and great work on making this addon possible! :cozybethesda:
Are there any mods for more suits
any specific fallout guns that would work here?
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